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RUST ANALYTICS
LIVE34,910PLY11,449SRV
QUOTE 75.88.11.123:10000 Offline checked 26d ago

Mazda's Server

moddedoxide
Players · last
0/ 99
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 99
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,456
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average22/300−3−12.6%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average19/225−5−21.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average93/100+3+3.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average3/1000−4−55.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 75 on average1/1000+0
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average8/700−3−28.4%

Quick answers

from the figures on this page

Server Rules

How is Mazda's Server configured in terms of rules and settings?

No gather rate appears in the name of Mazda's Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.

Which map is played on Mazda's Server?

The game generates the procedural map on Mazda's Server.

Population

What position does Mazda's Server hold in the server rankings?

In the top – of all ranked servers, Mazda's Server is #15,456 on player hours over the last seven days.

What is the population on Mazda's Server?

At present, Mazda's Server is offline; the last sighting was 26 days 2 hours ago.

Wipe Frequency

On what cycle does Mazda's Server wipe?

The record holds too few of Mazda's Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 26 days 3 hours ago the current world was created.

Server Details

Where can Mazda's Server be found?

For Mazda's Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 75.88.11.123:10000 is its address.

Mazda's Server is on which Rust version?

Rust network protocol 2633 and build 164530 on Windows is what Mazda's Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Mazda's Server?

Mazda's Server is down. The last time we saw it was 26 days 2 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 19 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Mazda's Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp99 (Max players): Capacity: 99 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which Mazda's Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Mazda's Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Mazda's Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

How can I connect to Mazda's Server?

The console route: start Rust, press F1, enter client.connect 75.88.11.123:10000. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp99,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp99
Max players Capacity: 99 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.