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RUST ANALYTICS
LIVE97,950PLY11,696SRV
QUOTE 76.13.112.232:28017 Online checked 10m ago

My Rust server | Powered by AMP

moddedoxide
Players · last
0/ 25
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 25
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,123
top 68%
Rank · 7d ago
#15,970
847 places up
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4096
Custom Map · seed 1497290993
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

025507510020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
10.1 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 00:35 UTC4d ago 0 – running 0
Wed 30 Sep, 22:31 UTC14d ago 4 halved by day 1 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average135/300+42+45.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average166/225+51+43.9%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−3−3.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average16/1000−3−13.9%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average25/700−17−40.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 69 on average403/1000+395+5044.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on My Rust server | Powered by AMP?

No gather rate is given in the name of My Rust server | Powered by AMP. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on My Rust server | Powered by AMP?

My Rust server | Powered by AMP uses a procedural map of size 4,096 with seed 1497290993, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by Custom Map.

Player Count

What is the rank of My Rust server | Powered by AMP?

For the last seven days, My Rust server | Powered by AMP holds rank #15,123 on player hours, in the top 68% of all ranked servers.

How full is My Rust server | Powered by AMP?

On My Rust server | Powered by AMP, 0 players are in now, out of 25 slots. The seven-day average is 0 players, with a peak of 1.

Wipe Cycle

What can you expect on wipe day for My Rust server | Powered by AMP?

An average of 2 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 1 is where the crowd fell when it did not hold.

How often does My Rust server | Powered by AMP wipe?

There are too few wipes on record for My Rust server | Powered by AMP to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 4 days 18 hours.

Server Details

What is the server location for My Rust server | Powered by AMP?

For My Rust server | Powered by AMP, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 76.13.112.232:28017 is its address.

How is the performance on My Rust server | Powered by AMP?

Average server fps for the last 48 hours is 68; the floor was 38. At its peak it held 70,797 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,697 MB. What players feel as lag is low fps together with a rising entity count.

My Rust server | Powered by AMP runs which version of Rust?

The version in use at My Rust server | Powered by AMP: Rust network protocol 2634 and build 167398, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of My Rust server | Powered by AMP?

Online at this moment: My Rust server | Powered by AMP. Its own uptime figure dates the last restart to roughly 4 days 16 hours ago. 57% is its uptime for the last 7 full days, 96 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on My Rust server | Powered by AMP?

Published by My Rust server | Powered by AMP for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp25 (Max players): Slot count: 25; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does My Rust server | Powered by AMP show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature My Rust server | Powered by AMP: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What is the process to join My Rust server | Powered by AMP?

The console route: start Rust, press F1, enter client.connect 76.13.112.232:28017. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp25
Max players Slot count: 25.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.