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RUST ANALYTICS
LIVE50,001PLY11,464SRV
QUOTE 76.133.206.131:28015 Online checked 10m ago

Cyclops Monthly Server {US}

moddedcarbon
Players · last
3/ 50
+324h
6% full
Day range 0 3
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
3/ 50
6% full
Change · 24h
+3
no reading a day ago
7-day average
0
peak 2
Rank
#8,803
top 40%
Rank · 7d ago
–
not ranked a week ago
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
8
player hours, last seven days
Map
4250
Procedural Map · seed 481893192
First seen
15 Oct 2026
no hostname published

Players

AveragePeak
00.511.5208:0011:0015:0018:0022:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

05010015020008:0011:0015:0018:0022:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 64 on average96/200+96
2[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 46 on average58/175+3+4.7%
3[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 31 on average31/50+0−0.5%
4[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 25 on average80/100+68+540.0%
5Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 17 on average71/100+59+475.7%
6Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average2/150−1−22.6%

Quick answers

from the figures on this page

Rules & Settings

How is Cyclops Monthly Server {US} configured in terms of rules and settings?

The name of Cyclops Monthly Server {US} carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on Cyclops Monthly Server {US}?

Cyclops Monthly Server {US} uses a procedural map of size 4,250 with seed 481893192, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does Cyclops Monthly Server {US} sit in the rankings?

For the last seven days, Cyclops Monthly Server {US} holds rank #8,803 on player hours, in the top 40% of all ranked servers.

How many players does Cyclops Monthly Server {US} have?

On Cyclops Monthly Server {US}, 3 players are in now, out of 50 slots. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 2 players.

Wipe Cycle

When does Cyclops Monthly Server {US} schedule its wipes?

There are too few wipes on record for Cyclops Monthly Server {US} to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 14 days 8 hours ago the current world was created.

Server Info

What is the location of Cyclops Monthly Server {US}?

No region tag is published by Cyclops Monthly Server {US}, though its name points to North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 76.133.206.131:28015 is its address.

Is Cyclops Monthly Server {US} performing well?

Server fps over the last 48 hours: 73 on average, 40 at the lowest. 224,759 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 5,920 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is Cyclops Monthly Server {US} running?

Rust network protocol 2634 and build 167781 on Windows is what Cyclops Monthly Server {US} runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Cyclops Monthly Server {US}?

The server is live: Cyclops Monthly Server {US} is online. 4 hours ago is when it last restarted, judging by the uptime it reports. First sighting by Rust Analytics: 15 October 2026.

Tags and Rankings

How should you interpret the tags on Cyclops Monthly Server {US}?

These tags are published by Cyclops Monthly Server {US} and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Cyclops Monthly Server {US}?

The following Rust Analytics lists feature Cyclops Monthly Server {US}: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to Join

How can I connect to Cyclops Monthly Server {US}?

The console route: start Rust, press F1, enter client.connect 76.133.206.131:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.