California | Build Server
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #6,401 top 29% · #1054 in NA
- Rank · 7d ago
- #11,221 ▲4820 places up
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 23h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 24 player hours, last seven days
- Map
- 4500 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 7.5 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1
Coming wipes
- 22d 23hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:12 UTC FW12d ago | 1 | – | running | 0 |
| Thu 24 Sep, 05:29 UTC19d ago | 2 | halved by day 1 | 7.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Builders Like UsNA · groups of 32+ · monthly · 3 on average | 6/125 | ▲+4+157.1% | |
| 2 | RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 3 on average | 4/200 | ▲+4 | |
| 3 | TURBOSBLAST! US|PVP|No BPs|CUSTOM Loot|24/7 DeepSea/Build| NEW!NA · groups of 8+ · monthly · 1 on average | 2/200 | ▲+1+100.0% | |
| 4 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 84 on average | 88/999 | ▼−44−33.3% | |
| 5 | Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 13 on average | 20/150 | ▼−1−4.0% | |
| 6 | Together We Rust | Build ServerNA · groups of 8+ · 3 on average | 4/125 | ▲+1+26.3% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on California | Build Server?
The name of California | Build Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.
What is the current map on California | Build Server?
The map on California | Build Server is procedural, size 4,500, with seed 1337, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Custom Map.
Player Count
What position does California | Build Server hold in the server rankings?
On seven-day player hours, California | Build Server sits at #6,401, in the top 29% across ranked servers and #1,054 in North America.
How many players does California | Build Server have?
On California | Build Server, 0 players are in now, out of 50 slots. The mean over the last seven days is 0 players, reaching 2 at its highest. At 22:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.
Wipe Cycle
What can you expect on wipe day for California | Build Server?
Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Below half by day 1 is where the crowd fell when it did not hold.
When does California | Build Server schedule its wipes?
The only wipe at California | Build Server is the monthly force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 12 days ago the current world was created. The tags state monthly wipes.
Server Info
Where can California | Build Server be found?
The NA tag and North America are what California | Build Server lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 76.133.251.206:29015.
How is the performance on California | Build Server?
Server fps over the last 48 hours: 236 on average, 179 at the lowest. The entity count reached 13,956, covering buildings, deployables and all else in the world. Memory use peaked at 2,534 MB. Low fps and growing entities are the source of felt lag.
What Rust version is California | Build Server running?
The version in use at California | Build Server: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.
How reliable is California | Build Server and is it currently online?
Online at this moment: California | Build Server. Its own uptime figure dates the last restart to roughly 6 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on California | Build Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): The browser places this server in North America, which California | Build Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
California | Build Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, California | Build Server matches these lists: Modded Rust servers, Rust build and creative servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How to Join
What is the process to join California | Build Server?
The console route: start Rust, press F1, enter client.connect 76.133.251.206:29015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/t77M3yAgKu.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
