Name of Server as Shown on the Client Server List
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,967 top 59%
- Rank · 7d ago
- #11,977 ▼1990 places down
- Last wipe
- 14d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Custom Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 159/200 | ▲+2+1.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average | 96/200 | ▲+4+4.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 340 on average | 415/450 | ▲+38+10.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 105/200 | ▲+18+20.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 29/250 | ▲+4+14.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 105/150 | ▲+24+29.8% |
Quick answers
from the figures on this pageRules & Settings
How is Name of Server as Shown on the Client Server List configured in terms of rules and settings?
The name of Name of Server as Shown on the Client Server List carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.
Activity
What position does Name of Server as Shown on the Client Server List hold in the server rankings?
For the last seven days, Name of Server as Shown on the Client Server List holds rank #13,967 on player hours, in the top 59% of all ranked servers.
How many players does Name of Server as Shown on the Client Server List have?
Right now, Name of Server as Shown on the Client Server List is offline; the last sighting was 12 days 9 hours ago.
Wipe Frequency
On what cycle does Name of Server as Shown on the Client Server List wipe?
No rhythm can be told for Name of Server as Shown on the Client Server List yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 14 days 7 hours old.
Server Info
What is the server location for Name of Server as Shown on the Client Server List?
For Name of Server as Shown on the Client Server List, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 77.187.53.123:28015.
What Rust version is Name of Server as Shown on the Client Server List running?
Rust network protocol 2634 and build 166235 on Windows is what Name of Server as Shown on the Client Server List runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Name of Server as Shown on the Client Server List?
Offline at this moment: Name of Server as Shown on the Client Server List. Last seen 12 days 9 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.
Server Tags
How should you interpret the tags on Name of Server as Shown on the Client Server List?
These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166235 (Build): Game build: 166235; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
Name of Server as Shown on the Client Server List appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Name of Server as Shown on the Client Server List: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
How can I connect to Name of Server as Shown on the Client Server List?
The console route: start Rust, press F1, enter client.connect 77.187.53.123:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166235,ts8
Game
gmrust
mp10
ts8
v2634
cs166235
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.