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RUST ANALYTICS
LIVE44,083PLY11,551SRV
QUOTE 77.220.51.235:28015 Offline checked 23d ago

My Server Name

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,281
no region published
Rank · 7d ago
#6,704
6577 places down
Last wipe
23d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 20 SepThu 17 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 14:30 UTC23d ago 1 – running 1
Thu 17 Sep, 22:37 UTC26d ago 1 held half 2.7 days 0
Thu 17 Sep, 16:30 UTC26d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average169/200−3−1.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average109/200+7+7.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average424/450+27+6.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average138/200+47+52.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250+3+12.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average118/150+31+35.8%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on My Server Name?

The name of My Server Name carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on My Server Name?

My Server Name uses a procedural map, which the game generates.

Population

Where does My Server Name sit in the rankings?

For the last seven days, My Server Name holds rank #13,281 on player hours, in the top – of all ranked servers.

How many players does My Server Name have?

At present, My Server Name is offline; the last sighting was 23 days 3 hours ago.

Wipe Schedule

What happens on wipe day at My Server Name?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

When does My Server Name schedule its wipes?

No next wipe can be predicted for My Server Name: it wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 23 days 11 hours ago the current world was created.

Server Overview

What is the server location for My Server Name?

There is no region published for My Server Name. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 77.220.51.235:28015.

What Rust version is My Server Name running?

The build is Rust network protocol 2633 and build 164530 on Windows, running on My Server Name. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is My Server Name and is it currently online?

Offline at this moment: My Server Name. Last seen 23 days 3 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on My Server Name?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which My Server Name publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature My Server Name?

These Rust Analytics lists include My Server Name: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join My Server Name?

Type client.connect 77.220.51.235:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Slot count: 500.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build It runs build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.