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RUST ANALYTICS
LIVE92,789PLY11,771SRV
QUOTE 77.37.160.52:28015 Online checked 9m ago

[RU][PVE] Big mother family [classic]

monthly wipes vanillapve
Players · last
21/ 40
+9+71.4%24h
52% full
Day range 2 21
7-day avg 13 peak 39
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
21/ 40
52% full
Change · 24h
+9
+71.4% from 12
7-day average
13
peak 39
Rank
#967
top 4%
Rank · 7d ago
#898
69 places down
Last wipe
12d ago
monthly schedule
Next wipe
23d 0h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2,088
player hours, last seven days
Map
5100
Procedural Map · seed 1241910622
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
01020304019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC. Busiest hour of the two days: 21 players.

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 23d 0h

The force wipe · high confidence

wipe-day peak
41
players, last three wipes

Coming wipes

  1. 23d 0hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 41, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW12d ago 41 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 65 on average96/200+12+15.0%
2Rust4Noobs | PvE | No decay Monthly | No BP WipeEU · groups of 100+ · monthly · 14 on average29/100+9+42.0%
3Wastelands Noob Friendly PvE [EU]EU · groups of 8+ · monthly · 14 on average16/100−8−32.9%
4[EU] RustID Pure PvE | No Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 11 on average15/150+0−1.6%
5[PVE]Тихая гавань|Ивенты|На классикеEU · groups of 20+ · monthly · 10 on average20/50−4−17.5%
6[RU][PVE] EKATERINBURG ClassicEU · groups of 8+ · monthly · 9 on average13/30+1+11.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [RU][PVE] Big mother family [classic]?

The name of [RU][PVE] Big mother family [classic] carries no gather rate. Up to 8 players per group, which is the game's default. pve is the mode, no combat against other players. Community is its listing in the server browser. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [RU][PVE] Big mother family [classic]?

A procedural map of size 5,100 with seed 1241910622 runs on [RU][PVE] Big mother family [classic], created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of [RU][PVE] Big mother family [classic]?

For the last seven days, [RU][PVE] Big mother family [classic] holds rank #967 on player hours, in the top 4% of all ranked servers.

What is the population on [RU][PVE] Big mother family [classic]?

21 of 40 slots on [RU][PVE] Big mother family [classic] are filled at the moment. The mean over the last seven days is 13 players, reaching 39 at its highest. At 17:00 UTC in the last 48 hours, it averaged 19 players, the busiest hour.

Wipe Frequency

What happens on wipe day at [RU][PVE] Big mother family [classic]?

An average of 41 players marked the busiest point of its recent wipes. 47 hours after the latest wipe, the crowd reached its peak.

When does [RU][PVE] Big mother family [classic] schedule its wipes?

The only wipe at [RU][PVE] Big mother family [classic] is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 12 days ago the current world was created. A monthly wipe schedule is published in its tags.

Server Info

What is the location of [RU][PVE] Big mother family [classic]?

Its name points to Europe, but [RU][PVE] Big mother family [classic] publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 77.37.160.52:28015 is its address.

Is [RU][PVE] Big mother family [classic] performing well?

Average server fps for the last 48 hours is 68; the floor was 48. The entity count reached 213,969, covering buildings, deployables and all else in the world. The memory ceiling reached 5,460 MB. What players feel as lag is low fps together with a rising entity count.

[RU][PVE] Big mother family [classic] runs which version of Rust?

The build is Rust network protocol 2634 and build 167398 on Windows, running on [RU][PVE] Big mother family [classic]. Your game needs the same protocol to get in; Steam takes care of the update.

Is [RU][PVE] Big mother family [classic] up, and how consistent is its uptime?

The server is live: [RU][PVE] Big mother family [classic] is online. Its own uptime figure dates the last restart to roughly 35 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on [RU][PVE] Big mother family [classic]?

These tags are published by [RU][PVE] Big mother family [classic] and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^p (PvE): No fighting between players: the world is the threat. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does [RU][PVE] Big mother family [classic] show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature [RU][PVE] Big mother family [classic]: Rust servers: Europe, Rust community servers, Best Rust PvE servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.

Connection

What steps do I take to join [RU][PVE] Big mother family [classic]?

The console route: start Rust, press F1, enter client.connect 77.37.160.52:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://m.vk.com/rust_pve_big_mother_family.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,^v,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.