[RU][PVE] Big mother family [classic]
Key statistics
the figures behind the quote- Players now
- 21/ 40 52% full
- Change · 24h
- ▲+9 +71.4% from 12
- 7-day average
- 13 peak 39
- Rank
- #967 top 4%
- Rank · 7d ago
- #898 ▼69 places down
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 23d 0h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2,088 player hours, last seven days
- Map
- 5100 Procedural Map · seed 1241910622
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 21 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 41 players, last three wipes
Coming wipes
- 23d 0hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 41, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:56 UTC FW12d ago | 41 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 65 on average | 96/200 | ▲+12+15.0% | |
| 2 | Rust4Noobs | PvE | No decay Monthly | No BP WipeEU · groups of 100+ · monthly · 14 on average | 29/100 | ▲+9+42.0% | |
| 3 | Wastelands Noob Friendly PvE [EU]EU · groups of 8+ · monthly · 14 on average | 16/100 | ▼−8−32.9% | |
| 4 | [EU] RustID Pure PvE | No Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 11 on average | 15/150 | ▪+0−1.6% | |
| 5 | [PVE]Тихая гавань|Ивенты|На классикеEU · groups of 20+ · monthly · 10 on average | 20/50 | ▼−4−17.5% | |
| 6 | [RU][PVE] EKATERINBURG ClassicEU · groups of 8+ · monthly · 9 on average | 13/30 | ▲+1+11.4% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on [RU][PVE] Big mother family [classic]?
The name of [RU][PVE] Big mother family [classic] carries no gather rate. Up to 8 players per group, which is the game's default. pve is the mode, no combat against other players. Community is its listing in the server browser. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on [RU][PVE] Big mother family [classic]?
A procedural map of size 5,100 with seed 1241910622 runs on [RU][PVE] Big mother family [classic], created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Activity
What is the rank of [RU][PVE] Big mother family [classic]?
For the last seven days, [RU][PVE] Big mother family [classic] holds rank #967 on player hours, in the top 4% of all ranked servers.
What is the population on [RU][PVE] Big mother family [classic]?
21 of 40 slots on [RU][PVE] Big mother family [classic] are filled at the moment. The mean over the last seven days is 13 players, reaching 39 at its highest. At 17:00 UTC in the last 48 hours, it averaged 19 players, the busiest hour.
Wipe Frequency
What happens on wipe day at [RU][PVE] Big mother family [classic]?
An average of 41 players marked the busiest point of its recent wipes. 47 hours after the latest wipe, the crowd reached its peak.
When does [RU][PVE] Big mother family [classic] schedule its wipes?
The only wipe at [RU][PVE] Big mother family [classic] is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 12 days ago the current world was created. A monthly wipe schedule is published in its tags.
Server Info
What is the location of [RU][PVE] Big mother family [classic]?
Its name points to Europe, but [RU][PVE] Big mother family [classic] publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 77.37.160.52:28015 is its address.
Is [RU][PVE] Big mother family [classic] performing well?
Average server fps for the last 48 hours is 68; the floor was 48. The entity count reached 213,969, covering buildings, deployables and all else in the world. The memory ceiling reached 5,460 MB. What players feel as lag is low fps together with a rising entity count.
[RU][PVE] Big mother family [classic] runs which version of Rust?
The build is Rust network protocol 2634 and build 167398 on Windows, running on [RU][PVE] Big mother family [classic]. Your game needs the same protocol to get in; Steam takes care of the update.
Is [RU][PVE] Big mother family [classic] up, and how consistent is its uptime?
The server is live: [RU][PVE] Big mother family [classic] is online. Its own uptime figure dates the last restart to roughly 35 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
How should you interpret the tags on [RU][PVE] Big mother family [classic]?
These tags are published by [RU][PVE] Big mother family [classic] and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^p (PvE): No fighting between players: the world is the threat. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does [RU][PVE] Big mother family [classic] show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature [RU][PVE] Big mother family [classic]: Rust servers: Europe, Rust community servers, Best Rust PvE servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.
Connection
What steps do I take to join [RU][PVE] Big mother family [classic]?
The console route: start Rust, press F1, enter client.connect 77.37.160.52:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://m.vk.com/rust_pve_big_mother_family.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^m,^v,^p,gmrust,cs167398,ts8
Game
gmrust
mp40
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
