Skip to the page
RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 77.82.87.185:28015 Offline checked 6h ago

TEST

moddedoxide
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#16,161
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
CraggyIsland
First seen
24 Oct 2026
no hostname published

Players

AveragePeak
0123407:0007:0008:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct26 Oct28 Oct30 Oct9 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 12 Nov, 08:14 UTC6h ago – – – 0
Thu 12 Nov, 08:06 UTC7h ago – – – 0
Mon 9 Nov, 03:06 UTC3d ago – – – 0
Mon 9 Nov, 02:42 UTC3d ago – – – 0
Mon 9 Nov, 02:04 UTC3d ago – – – 0
Mon 9 Nov, 00:34 UTC3d ago – – – 0
Mon 9 Nov, 00:19 UTC3d ago – – – 0
Thu 5 Nov, 19:00 UTC FW6d ago – – – –

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 12.11EU · groups of 8+ · weekly · 124 on average138/300+12+9.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 10.11EU · groups of 16+ · weekly · 103 on average184/225+4+2.5%
3Tides of Hope Main Server | VSMPgroups of 8+ · 15 on average7/200+0+5.0%
4Rust PvE LoVeServergroups of 8+ · 11 on average22/80+10+80.8%
5CSL | EU TestEU · groups of 10+ · 7 on average0/64+0
6ГЕМАТОГЕНКА ДЕРЖИ ДВЕРИEU · groups of 10+ · monthly · 3 on average20/25+18+1172.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on TEST?

The name of TEST carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.

Population

What is the rank of TEST?

In the top 70% of all ranked servers, TEST is #16,161 on player hours over the last seven days.

How full is TEST?

At present, TEST is offline; the last sighting was 6 hours ago. Average players over the last seven days: 0.

Wipe Frequency

How often does TEST wipe?

A new world every few hours is what TEST does. None of those resets is a wipe, and no wipe schedule is kept.

Server Details

What is the server location for TEST?

For TEST, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 77.82.87.185:28015 is its address.

TEST runs which version of Rust?

The version in use at TEST: Rust network protocol 2636 and build 170545, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is TEST and is it currently online?

No response from TEST. It was last seen 6 hours ago. The last 7 full days give 14% uptime, 23 hours on out of 168. First sighting by Rust Analytics: 24 October 2026.

Tags & Filters

What is the meaning of the tags on TEST?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2636 (Protocol): To join, your game needs protocol 2636; cs170545 (Build): It runs build 170545; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which TEST publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature TEST?

On Rust Analytics, TEST matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

How can I connect to TEST?

Type client.connect 77.82.87.185:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2636,gmrust,cs170545,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players It holds 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2636
Protocol To join, your game needs protocol 2636.
cs170545
Build It runs build 170545.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.