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RUST ANALYTICS
LIVE33,597PLY11,461SRV
QUOTE 82.21.2.15:10289 Online checked 13m ago

Rust PvE LoVeServer

moddedoxide
Players · last
6/ 80
−4−39.0%24h
8% full
Day range 2 19
7-day avg 13 peak 46
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
6/ 80
8% full
Change · 24h
−4
−39.0% from 10
7-day average
13
peak 46
Rank
#944
top 4%
Rank · 7d ago
#800
144 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2,190
player hours, last seven days
Map
5000
Custom Map · seed 1
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
01020304006:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC. Busiest hour of the two days: 27 players.

Server performance

02040608006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.4 days
between real wipes
wipe-day peak
57
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 57, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:20 UTC12d ago 57 – running 1
Thu 1 Oct, 20:14 UTC FW12d ago 57 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average31/300−22−42.1%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average36/225−7−16.1%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100−1−1.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average10/1000−6−35.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−6−86.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average17/700−27−61.7%

Quick answers

from the figures on this page

Map and Rules

How is Rust PvE LoVeServer configured in terms of rules and settings?

No gather rate appears in the name of Rust PvE LoVeServer. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Rust PvE LoVeServer?

The map on Rust PvE LoVeServer is procedural, size 5,000, with seed 1, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.

Population

What position does Rust PvE LoVeServer hold in the server rankings?

In the top 4% of all ranked servers, Rust PvE LoVeServer is #944 on player hours over the last seven days.

How full is Rust PvE LoVeServer?

6 of 80 slots on Rust PvE LoVeServer are filled at the moment. The seven-day average is 13 players, with a peak of 46. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 26 players.

Wipe Frequency

How does Rust PvE LoVeServer handle wipe day?

An average of 57 players marked the busiest point of its recent wipes. 32 hours after the latest wipe, the crowd reached its peak.

How often does Rust PvE LoVeServer wipe?

No rhythm can be told for Rust PvE LoVeServer yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days.

Server Details

Where can Rust PvE LoVeServer be found?

For Rust PvE LoVeServer, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 82.21.2.15:10289 is its address.

Is Rust PvE LoVeServer performing well?

Server fps over the last 48 hours: 44 on average, 31 at the lowest. At its peak it held 208,727 entities: buildings, deployables and the rest of the world. Up to 6,026 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is Rust PvE LoVeServer running?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Rust PvE LoVeServer. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Rust PvE LoVeServer and is it currently online?

Online at this moment: Rust PvE LoVeServer. The reported uptime puts its last restart at about 7 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on Rust PvE LoVeServer?

These tags are published by Rust PvE LoVeServer and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp80 (Max players): Slot count: 80; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

Rust PvE LoVeServer appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Rust PvE LoVeServer: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Average players: 10+ on average.

Joining the Server

How can I connect to Rust PvE LoVeServer?

Type client.connect 82.21.2.15:10289 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://discord.com/invite/d9KAwDeRAP.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp80
Max players Slot count: 80.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.