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RUST ANALYTICS
LIVE52,528PLY11,640SRV
QUOTE 78.46.78.75:28022 Online checked 9m ago

SwissRust [EU/CH] | Testserver

moddedoxide
Players · last
0/ 4
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,986
top 71%
Rank · 7d ago
#16,839
853 places up
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 1919943485
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
17.2 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 23:59 UTC7d ago 0 – running 0
Fri 18 Sep, 19:38 UTC25d ago 0 – 17.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average43/245+17+66.0%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100+0−0.2%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average17/1000−6−24.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average5/1000−6−53.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average23/700−48−67.6%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average10/200+0+3.8%

Quick answers

from the figures on this page

Server Rules

How is SwissRust [EU/CH] | Testserver configured in terms of rules and settings?

No gather rate is given in the name of SwissRust [EU/CH] | Testserver. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on SwissRust [EU/CH] | Testserver?

The map on SwissRust [EU/CH] | Testserver is procedural, size 3,500, with seed 1919943485, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does SwissRust [EU/CH] | Testserver hold in the server rankings?

In the top 71% of all ranked servers, SwissRust [EU/CH] | Testserver is #15,986 on player hours over the last seven days.

What is the population on SwissRust [EU/CH] | Testserver?

0 of 4 slots on SwissRust [EU/CH] | Testserver are filled right now. Average players over the last seven days: 0.

Wipe Frequency

What happens on wipe day at SwissRust [EU/CH] | Testserver?

Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does SwissRust [EU/CH] | Testserver wipe?

The record holds too few of SwissRust [EU/CH] | Testserver's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 7 days 23 hours.

Server Info

What is the location of SwissRust [EU/CH] | Testserver?

No region tag is published by SwissRust [EU/CH] | Testserver, though its name points to Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 78.46.78.75:28022.

How is the performance on SwissRust [EU/CH] | Testserver?

Server fps over the last 48 hours: 138 on average, 62 at the lowest. The entity count reached 69,921, covering buildings, deployables and all else in the world. Memory use peaked at 5,968 MB. Low fps and growing entities are the source of felt lag.

SwissRust [EU/CH] | Testserver runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Linux, running on SwissRust [EU/CH] | Testserver. The protocol has to match for you to join, and Steam applies that update.

How reliable is SwissRust [EU/CH] | Testserver and is it currently online?

The server is live: SwissRust [EU/CH] | Testserver is online. 7 days 22 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on SwissRust [EU/CH] | Testserver?

Published by SwissRust [EU/CH] | Testserver for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Slot count: 4; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

SwissRust [EU/CH] | Testserver appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature SwissRust [EU/CH] | Testserver: Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join SwissRust [EU/CH] | Testserver?

Type client.connect 78.46.78.75:28022 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Slot count: 4.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.