Skip to the page
RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 78.47.161.198:28015 Offline checked 4h ago

Staging Dev Server

moddedcarbon
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#16,102
top 70%
Rank · 7d ago
#16,477
375 places up
Last wipe
resets
18 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 12345
First seen
21 Oct 2026
no hostname published

Players

AveragePeak
0123411:0021:0011:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct25 Oct29 Oct3 Nov7 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 12 Nov, 11:23 UTC4h ago – – – 0
Wed 11 Nov, 21:22 UTC18h ago – – – 0
Wed 11 Nov, 11:23 UTC1d ago – – – 0
Tue 10 Nov, 14:51 UTC2d ago – – – 0
Tue 10 Nov, 14:18 UTC2d ago – – – 0
Mon 9 Nov, 21:22 UTC2d ago – – – 0
Mon 9 Nov, 15:40 UTC3d ago – – – 0
Sun 8 Nov, 07:58 UTC4d ago – – – 0
Sat 7 Nov, 03:01 UTC5d ago – – – 0
Fri 6 Nov, 22:01 UTC5d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 12.11EU · groups of 8+ · weekly · 118 on average131/300+5+4.0%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 10.11EU · groups of 16+ · weekly · 103 on average181/225−6−3.4%
3Tides of Hope Main Server | VSMPgroups of 8+ · 15 on average7/200−3−32.8%
4Rust PvE LoVeServergroups of 8+ · 11 on average14/80+5+57.0%
5CSL | EU TestEU · groups of 10+ · 7 on average0/64−1−100.0%
6ГЕМАТОГЕНКА ДЕРЖИ ДВЕРИEU · groups of 10+ · monthly · 3 on average16/25+14+918.2%

Quick answers

from the figures on this page

Server Rules

How is Staging Dev Server configured in terms of rules and settings?

The name of Staging Dev Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Staging Dev Server?

The map on Staging Dev Server is procedural, size 3,000, with seed 12345, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of Staging Dev Server?

In the top 70% of all ranked servers, Staging Dev Server is #16,102 on player hours over the last seven days.

How many players does Staging Dev Server have?

At present, Staging Dev Server is offline; the last sighting was 4 hours ago. Average players over the last seven days: 0.

Wipe Cycle

How often does Staging Dev Server wipe?

No wipe schedule exists for Staging Dev Server: it makes a new world every few hours. Those resets are not wipes.

Server Info

What is the server location for Staging Dev Server?

For Staging Dev Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 78.47.161.198:28015 is its address.

Staging Dev Server is on which Rust version?

The version in use at Staging Dev Server: Rust network protocol 2636 and build 128484, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Staging Dev Server?

Staging Dev Server is down. The last time we saw it was 4 hours ago. The last 7 full days give 10% uptime, 16 hours on out of 168. The earliest Rust Analytics saw it was 21 October 2026.

Tags and Rankings

What is the meaning of the tags on Staging Dev Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2636 (Protocol): Protocol 2636: matching game versions are required to join; cs128484-8f162d09abb (Build): This server publishes no build number; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon, which Staging Dev Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Staging Dev Server?

These Rust Analytics lists include Staging Dev Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to Join

What is the process to join Staging Dev Server?

The console route: start Rust, press F1, enter client.connect 78.47.161.198:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2636,gmrust,cs128484-8f162d09abb,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2636
Protocol Protocol 2636: matching game versions are required to join.
cs128484-8f162d09abb
Build This server publishes no build number.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.