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RUST ANALYTICS
LIVE32,640PLY11,438SRV
QUOTE 78.48.19.117:28015 Offline checked 6h ago

Chillout Area

moddedoxidepve
Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,894
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 12345
First seen
14 Oct 2026
no hostname published

Players

AveragePeak
0123400:0005:0010:0014:0019:0000:00

Hourly average and peak, UTC.

Server performance

02040608000:0005:0010:0014:0019:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average91/2000−9−8.8%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 194 on average129/2000+57+79.6%
31[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 73 on average27/200−13−32.6%
4桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 69 on average26/100+0−0.6%
5[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average51/200+19+59.0%
6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 61 on average32/100−28−47.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Chillout Area?

The name of Chillout Area carries no gather rate. The default group size of 8 players applies here. pve is the mode, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.

Which map is played on Chillout Area?

Chillout Area uses a procedural map of size 3,500 with seed 12345, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does Chillout Area sit in the rankings?

For the last seven days, Chillout Area holds rank #15,894 on player hours, in the top 72% of all ranked servers.

How many players does Chillout Area have?

Right now, Chillout Area is offline; the last sighting was 6 hours ago. Average players over the last seven days: 0.

Wipe Frequency

When does Chillout Area schedule its wipes?

The record holds too few of Chillout Area's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 10 hours.

Server Details

Where can Chillout Area be found?

No region is published by Chillout Area. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 78.48.19.117:28015 is its address.

What is the performance like on Chillout Area?

The last 48 hours average 60 server fps, the low being 55. At its peak it held 98,310 entities: buildings, deployables and the rest of the world. The memory ceiling reached 4,034 MB. Low fps and growing entities are the source of felt lag.

What Rust version is Chillout Area running?

The build is Rust network protocol 2634 and build 166586 on Linux, running on Chillout Area. Your game needs the same protocol to get in; Steam takes care of the update.

Is Chillout Area up, and how consistent is its uptime?

No response from Chillout Area. It was last seen 6 hours ago. 8 days 11 hours ago is when it last restarted, judging by the uptime it reports. The earliest Rust Analytics saw it was 14 October 2026.

Tags and Rankings

How should you interpret the tags on Chillout Area?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Chillout Area publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Chillout Area appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Chillout Area: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to Chillout Area?

Type client.connect 78.48.19.117:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166586
Build Game build: 166586.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.