Skip to the page
RUST ANALYTICS
LIVE32,640PLY11,438SRV
QUOTE 78.48.241.143:28015 Online checked 14m ago

Chillout Area

moddedoxidepve
Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,894
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 12345
First seen
15 Oct 2026
no hostname published

Players

AveragePeak
0123400:0001:0002:0003:0004:00

Hourly average and peak, UTC.

Server performance

02040608000:0001:0002:0003:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average91/2000−9−8.8%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 194 on average129/2000+57+79.6%
31[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 73 on average27/200−13−32.6%
4桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 69 on average26/100+0−0.6%
5[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average51/200+19+59.0%
6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 61 on average32/100−28−47.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Chillout Area?

The name of Chillout Area carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on Chillout Area?

The map on Chillout Area is procedural, size 3,500, with seed 12345, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What is the rank of Chillout Area?

In the top 72% of all ranked servers, Chillout Area is #15,894 on player hours over the last seven days.

What is the population on Chillout Area?

0 of 10 slots on Chillout Area are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does Chillout Area wipe?

The record holds too few of Chillout Area's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 10 hours.

Server Overview

What is the server location for Chillout Area?

There is no region published for Chillout Area. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 78.48.241.143:28015.

Is Chillout Area performing well?

Average server fps for the last 48 hours is 60; the floor was 59. 98,188 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,975 MB. Low fps and growing entities are the source of felt lag.

Chillout Area is on which Rust version?

The build is Rust network protocol 2634 and build 166586 on Linux, running on Chillout Area. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Chillout Area?

Online at this moment: Chillout Area. 8 days 15 hours ago is when it last restarted, judging by the uptime it reports. The earliest Rust Analytics saw it was 15 October 2026.

Tags and Rankings

How should you interpret the tags on Chillout Area?

These tags are published by Chillout Area and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): Build 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

Chillout Area appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Chillout Area: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Chillout Area?

The console route: start Rust, press F1, enter client.connect 78.48.241.143:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166586
Build Build 166586.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.