[VSFF]SagullCove
Key statistics
the figures behind the quote- Players now
- 0/ 32 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,961 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 18h ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 5000 Procedural Map · seed 186098361
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 12.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 10:30 UTC18h ago | – | – | running | 0 |
| Thu 17 Sep, 21:19 UTC26d ago | 1 | halved by day 2 | 25.5 days | 0 |
| Thu 17 Sep, 13:45 UTC26d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average | 61/2000 | ▼−17−21.5% | |
| 2 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 203 on average | 203/2000 | ▲+64+45.5% | |
| 3 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average | 20/200 | ▼−12−37.5% | |
| 4 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 76 on average | 26/100 | ▼−54−67.5% | |
| 5 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average | 42/200 | ▼−1−1.8% | |
| 6 | Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 64 on average | 41/100 | ▲+8+22.7% |
Quick answers
from the figures on this pageRules & Settings
How is [VSFF]SagullCove configured in terms of rules and settings?
No gather rate appears in the name of [VSFF]SagullCove. Groups can contain a maximum of 8 players, the default for the game. It runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on [VSFF]SagullCove?
[VSFF]SagullCove uses a procedural map of size 5,000 with seed 186098361, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
What is the rank of [VSFF]SagullCove?
In the top 71% of all ranked servers, [VSFF]SagullCove is #15,961 on player hours over the last seven days.
How full is [VSFF]SagullCove?
0 of 32 slots on [VSFF]SagullCove are filled at the moment. Average players over the last seven days: 0.
Wipe Cycle
What happens on wipe day at [VSFF]SagullCove?
Recent wipes at this server drew an average peak of 1 players. 38 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 2 the crowd dropped below half.
On what cycle does [VSFF]SagullCove wipe?
[VSFF]SagullCove wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 18 hours old.
Server Overview
Where can [VSFF]SagullCove be found?
No region is published by [VSFF]SagullCove. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 78.71.217.65:28019.
What is the performance like on [VSFF]SagullCove?
Average server fps for the last 48 hours is 75; the floor was 48. At its peak it held 136,838 entities: buildings, deployables and the rest of the world. Up to 3,569 MB of memory was used. Low fps and growing entities are the source of felt lag.
[VSFF]SagullCove is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Linux, running on [VSFF]SagullCove. The protocol has to match for you to join, and Steam applies that update.
Is [VSFF]SagullCove up, and how consistent is its uptime?
[VSFF]SagullCove is up. It is taking players now. Its own uptime figure dates the last restart to roughly 16 hours ago. The last 7 full days give 8% uptime, 14 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Server Tags
How should you interpret the tags on [VSFF]SagullCove?
These tags are published by [VSFF]SagullCove and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp32 (Max players): Slot count: 32; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature [VSFF]SagullCove?
These Rust Analytics lists include [VSFF]SagullCove: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Joining the Server
What is the process to join [VSFF]SagullCove?
Type client.connect 78.71.217.65:28019 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp32,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp32
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.