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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 79.112.47.140:28141 Offline checked 3d ago

THE TRIBE LAB

duo moddedcarbon
Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,102
top 70%
Rank · 7d ago
#10,840
5262 places down
Last wipe
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
duo
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
31 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k31 Oct2 Nov4 Nov7 Nov9 Nov11 Nov

Top 70% of all ranked servers, and #380 of the duo servers (top 88%). Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 9 Nov, 12:49 UTC3d ago – – – 0
Mon 9 Nov, 12:05 UTC3d ago – – – 0
Mon 9 Nov, 11:50 UTC3d ago – – – 0
Sun 8 Nov, 16:38 UTC3d ago – – – 0
Sun 8 Nov, 15:02 UTC4d ago – – – 0
Sat 7 Nov, 06:57 UTC5d ago – – – 0
Thu 5 Nov, 19:00 UTC FW6d ago – – – –
Thu 5 Nov, 02:18 UTC7d ago – – – 0
Wed 4 Nov, 23:46 UTC7d ago – – – 0
Wed 4 Nov, 23:35 UTC7d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1餃子杯EA · trio · 2 on average0/200−1
2РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 12.11EU · groups of 8+ · weekly · 118 on average131/300+5+4.0%
3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 10.11EU · groups of 16+ · weekly · 103 on average181/225−6−3.4%
4BluRift - EU OneGrid 2x | Solo/Duo/Trio | One Grid !EU · trio · 2x · 19 on average15/75−8−34.5%
5Tides of Hope Main Server | VSMPgroups of 8+ · 15 on average7/200−3−32.8%
6Rust PvE LoVeServergroups of 8+ · 11 on average14/80+5+57.0%

Quick answers

from the figures on this page

Rules & Settings

How is THE TRIBE LAB configured in terms of rules and settings?

No gather rate appears in the name of THE TRIBE LAB. The group limit is 2 players, set via duo. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

Activity

Where does THE TRIBE LAB sit in the rankings?

In the top 70% of all ranked servers, THE TRIBE LAB is #16,102 on player hours over the last seven days. Among servers in duo, it stands at #380.

What is the population on THE TRIBE LAB?

Right now, THE TRIBE LAB is offline; the last sighting was 3 days 3 hours ago. Average players over the last seven days: 0.

Wipe Frequency

How often does THE TRIBE LAB wipe?

No wipe schedule exists for THE TRIBE LAB: it makes a new world every few hours. Those resets are not wipes.

Server Info

Where can THE TRIBE LAB be found?

There is no region published for THE TRIBE LAB. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 79.112.47.140:28141.

What Rust version is THE TRIBE LAB running?

The build is Rust network protocol 2636 and build 170545 on Windows, running on THE TRIBE LAB. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is THE TRIBE LAB and is it currently online?

THE TRIBE LAB is down. The last time we saw it was 3 days 3 hours ago. The last 7 full days give 7% uptime, 12 hours on out of 168. 31 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on THE TRIBE LAB?

These tags are published by THE TRIBE LAB and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts2 (Group limit): Teams take no more than 2; v2636 (Protocol): Your game must run protocol 2636 to connect; cs170545 (Build): Build 170545; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does THE TRIBE LAB show up in Rust Analytics lists and filters?

On Rust Analytics, THE TRIBE LAB matches these lists: Duo Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Duo; Last wipe: In the last week.

Joining the Server

What is the process to join THE TRIBE LAB?

The console route: start Rust, press F1, enter client.connect 79.112.47.140:28141. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2636,gmrust,cs170545,ts2,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Capacity: 1 slots.
ts2
Group limit Teams take no more than 2.
v2636
Protocol Your game must run protocol 2636 to connect.
cs170545
Build Build 170545.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.