Creative / Build
Key statistics
the figures behind the quote- Players now
- 1/ 2 50% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,893 top 61%
- Rank · 7d ago
- #13,520 ▼373 places down
- Last wipe
- 10d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 3 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 32 on average | 27/200 | ▼−4−12.0% | |
| 2 | BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 8 on average | 8/200 | ▼−3−25.6% | |
| 3 | CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 7 on average | 6/30 | ▼−1−8.9% | |
| 4 | BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 5 on average | 3/100 | ▼−1−30.8% | |
| 5 | CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 5 on average | 7/50 | ▲+2+55.6% | |
| 6 | Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 3 on average | 5/100 | ▲+2+62.2% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Creative / Build?
The name of Creative / Build carries no gather rate. The default group size of 8 players applies here. pve is the mode, no combat against other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Creative / Build?
Creative / Build uses a procedural map, which the game generates.
Player Count
Where does Creative / Build sit in the rankings?
In the top 61% of all ranked servers, Creative / Build is #13,893 on player hours over the last seven days.
What is the population on Creative / Build?
At present, Creative / Build is offline; the last sighting was 10 days 14 hours ago.
Wipe Schedule
When does Creative / Build schedule its wipes?
No rhythm can be told for Creative / Build yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 10 days 18 hours ago the current world was created.
Server Info
Where can Creative / Build be found?
There is no region published for Creative / Build. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 79.117.241.118:28015.
Creative / Build is on which Rust version?
The build is Rust network protocol 2634 and build 166652 on Windows, running on Creative / Build. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Creative / Build?
No response from Creative / Build. It was last seen 10 days 14 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 3 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Creative / Build?
These tags are published by Creative / Build and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the world is the threat. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Creative / Build?
The following Rust Analytics lists feature Creative / Build: Rust build and creative servers, Rust community servers, Rust creative servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join Creative / Build?
Type client.connect 79.117.241.118:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,^p,gmvanilla,cs166652,ts8
Game
gmvanilla
mp2
ts8
v2634
cs166652
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.