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RUST ANALYTICS
LIVE89,706PLY11,797SRV
QUOTE 79.137.98.20:28021 Online checked 12m ago

Facepunch Unsecure

Players · last
3/ 6
+1+89.5%24h
50% full
Day range 0 3
7-day avg 1 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
3/ 6
50% full
Change · 24h
+1
+89.5% from 2
7-day average
1
peak 4
Rank
#3,708
top 17%
Rank · 7d ago
#4,161
453 places up
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
125
player hours, last seven days
Map
4500
Procedural Map · seed 6974352
First seen
13 Sep 2026
facepunchunsecure.playrust.com

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
18 days
between real wipes
wipe-day peak
4
players, last three wipes
crowd held
0%
else halves by day 10

The first 48 hours of its last wipes

Fri 2 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:31 UTC11d ago 3 – running 0
Mon 14 Sep, 11:50 UTC29d ago 6 halved by day 10 18 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average501/550+76+18.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average464/500+97+26.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average279/300−93−25.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average423/450+57+15.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average68/250−34−33.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average338/425+15+4.7%

Quick answers

from the figures on this page

Map and Rules

How is Facepunch Unsecure configured in terms of rules and settings?

No gather rate appears in the name of Facepunch Unsecure. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. It is listed in the Official tab in-game. The server has VAC, Valve's anti-cheat, switched off.

What is the current map on Facepunch Unsecure?

A procedural map of size 4,500 with seed 6974352 runs on Facepunch Unsecure, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What position does Facepunch Unsecure hold in the server rankings?

In the top 17% of all ranked servers, Facepunch Unsecure is #3,708 on player hours over the last seven days.

How full is Facepunch Unsecure?

3 of 6 slots on Facepunch Unsecure are filled right now. Average players over seven days: 1; peak: 4. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 3 players.

Wipe Cycle

What can you expect on wipe day for Facepunch Unsecure?

An average of 4 players marked the busiest point of its recent wipes. On the latest wipe, 28 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 10 when it did not hold.

On what cycle does Facepunch Unsecure wipe?

The record holds too few of Facepunch Unsecure's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 7 hours.

Server Info

What is the location of Facepunch Unsecure?

There is no region published for Facepunch Unsecure. Rust Analytics reports the location a server claims, not the machine's actual location. 79.137.98.20:28021 is its address.

Is Facepunch Unsecure performing well?

Average server fps for the last 48 hours is 30; the floor was 30. 115,753 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 4,663 MB. What players feel as lag is low fps together with a rising entity count.

Facepunch Unsecure runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Windows, running on Facepunch Unsecure. Joining requires the same protocol on your game, which Steam updates.

How reliable is Facepunch Unsecure and is it currently online?

Online at this moment: Facepunch Unsecure. Its own uptime figure dates the last restart to roughly 5 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on Facepunch Unsecure?

Published by Facepunch Unsecure for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust's standard survival mode; mp6 (Max players): It holds 6 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Who operates Facepunch Unsecure?

The same operator most likely runs Facepunch Unsecure and the 124 other servers we track that publish a playrust.com hostname.

On Rust Analytics, which lists and filters feature Facepunch Unsecure?

On Rust Analytics, Facepunch Unsecure matches these lists: Official Rust servers. These filters bring it up on the server list: Type: No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks; Boxes: Official only.

Connection

How can I connect to Facepunch Unsecure?

Type client.connect 79.137.98.20:28021 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,gmrust,cs167781,ts8

On Rust Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust's standard survival mode.
mp6
Max players It holds 6 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.