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RUST ANALYTICS
LIVE36,505PLY11,499SRV
QUOTE 79.137.98.9:28015 Online checked 7m ago

[EU] Facepunch Staging

official monthly wipes vanilla
Players · last
4/ 350
+1+26.3%24h
1% full
Day range 2 18
7-day avg 8 peak 23
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
4/ 350
1% full
Change · 24h
+1
+26.3% from 3
7-day average
8
peak 23
Rank
#1,198
top 5%
Rank · 7d ago
#976
222 places down
Last wipe
19d ago
monthly schedule
Next wipe
22d 15h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1,381
player hours, last seven days
Map
4300
Procedural Map · seed 1641015675
First seen
13 Sep 2026
eu__staging.playrust.com

Players

AveragePeak
0510152004:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC. Busiest hour of the two days: 19 players.

Server performance

05010015020004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 15h

The force wipe · high confidence

usual gap
13.8 days
between real wipes
wipe-day peak
38
players, last three wipes
crowd held
0%
else halves by day 8

Coming wipes

  1. 22d 15hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctThu 24 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 07:27 UTC5d ago 23 – running 5
Thu 24 Sep, 11:45 UTC19d ago 54 halved by day 8 13.8 days 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average171/200+17+11.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average85/200−2−2.5%
3Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average92/200+9+11.2%
4Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average96/125+16+20.3%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 273 on average60/300−13−17.8%
6Reddit.com/r/PlayRust - EU MonthlyEU · groups of 12+ · monthly · 235 on average67/350−1−1.8%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [EU] Facepunch Staging?

No gather rate appears in the name of [EU] Facepunch Staging. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it in the Official tab of Rust's server list. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is active.

Which map is played on [EU] Facepunch Staging?

[EU] Facepunch Staging uses a procedural map of size 4,300 with seed 1641015675, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of [EU] Facepunch Staging?

In the top 5% of all ranked servers, [EU] Facepunch Staging is #1,198 on player hours over the last seven days.

How many players does [EU] Facepunch Staging have?

On [EU] Facepunch Staging, 4 players are in now, out of 350 slots. The mean over the last seven days is 8 players, reaching 23 at its highest. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 18 players.

Wipe Schedule

How does [EU] Facepunch Staging handle wipe day?

An average of 38 players marked the busiest point of its recent wipes. 11 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 8 the crowd dropped below half.

When does [EU] Facepunch Staging schedule its wipes?

A single monthly wipe is what [EU] Facepunch Staging runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 19 days 16 hours ago the current world was created. The tags state monthly wipes.

Server Overview

Where can [EU] Facepunch Staging be found?

Its name points to Europe, but [EU] Facepunch Staging publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 79.137.98.9:28015 is its address.

How is the performance on [EU] Facepunch Staging?

Average server fps for the last 48 hours is 153; the floor was 126. At its peak it held 118,004 entities: buildings, deployables and the rest of the world. Up to 5,668 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

[EU] Facepunch Staging runs which version of Rust?

The version in use at [EU] Facepunch Staging: Rust network protocol 2635 and build 167779, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is [EU] Facepunch Staging and is it currently online?

Online at this moment: [EU] Facepunch Staging. 17 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on [EU] Facepunch Staging?

The game's server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust's standard survival mode; mp350 (Max players): It holds 350 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): To join, your game needs protocol 2635; cs167779 (Build): Build 167779; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is offered for new players; sc2 (Custom tag): A non-standard tag, added by the owner or through a plugin, which [EU] Facepunch Staging publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Who is behind [EU] Facepunch Staging?

A playrust.com hostname is published by [EU] Facepunch Staging and by 124 other servers we track, which indicates one operator.

On Rust Analytics, which lists and filters feature [EU] Facepunch Staging?

On Rust Analytics, [EU] Facepunch Staging matches these lists: Rust tutorial servers, by population, Rust servers: Europe, Official Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

How to Join

What is the process to join [EU] Facepunch Staging?

The console route: start Rust, press F1, enter client.connect 79.137.98.9:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs167779,sc2,ts8

On Rust Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust's standard survival mode.
mp350
Max players It holds 350 slots.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol To join, your game needs protocol 2635.
cs167779
Build Build 167779.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^t
Tutorial on Facepunch's tutorial is offered for new players.

Other

sc2
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.