Local PvE - Singleplayer+
Key statistics
the figures behind the quote- Players now
- 1/ 4 25% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,120 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 29d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 47/300 | ▼−19−29.1% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▪+0+0.5% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 4/1000 | ▼−16−79.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 0/1000 | ▼−8−100.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 12/700 | ▼−4−26.9% | |
| 6 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average | 2/200 | ▼−2−42.9% |
Quick answers
from the figures on this pageRules & Settings
How is Local PvE - Singleplayer+ configured in terms of rules and settings?
No gather rate appears in the name of Local PvE - Singleplayer+. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is active.
What is the current map on Local PvE - Singleplayer+?
Local PvE - Singleplayer+ uses a procedural map, which the game generates.
Activity
Where does Local PvE - Singleplayer+ sit in the rankings?
In the top – of all ranked servers, Local PvE - Singleplayer+ is #14,120 on player hours over the last seven days.
How many players does Local PvE - Singleplayer+ have?
Right now, Local PvE - Singleplayer+ is offline; the last sighting was 29 days 11 hours ago.
Wipe Cycle
On what cycle does Local PvE - Singleplayer+ wipe?
No rhythm can be told for Local PvE - Singleplayer+ yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 29 days 12 hours old.
Server Details
What is the server location for Local PvE - Singleplayer+?
For Local PvE - Singleplayer+, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 79.234.32.139:28015 is its address.
Local PvE - Singleplayer+ is on which Rust version?
The build is Rust network protocol 2633 and build 163794 on Windows, running on Local PvE - Singleplayer+. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Local PvE - Singleplayer+?
No response from Local PvE - Singleplayer+. It was last seen 29 days 11 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 15 September 2026.
Tags & Filters
How should you interpret the tags on Local PvE - Singleplayer+?
Published by Local PvE - Singleplayer+ for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Local PvE - Singleplayer+ show up in Rust Analytics lists and filters?
These Rust Analytics lists include Local PvE - Singleplayer+: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connection
How can I connect to Local PvE - Singleplayer+?
The console route: start Rust, press F1, enter client.connect 79.234.32.139:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust
mp4
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.