Key statistics
the figures behind the quote- Players now
- 0/ 200 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 3
- Rank
- #6,870 top 31%
- Rank · 7d ago
- #7,157 ▲287 places up
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 19 player hours, last seven days
- Map
- 3500 Procedural Map · seed 1
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 1.1 days between real wipes
- on rhythm
- 25% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 13 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:43 UTC1d ago | – | – | running | 0 |
| Fri 9 Oct, 11:17 UTC5d ago | 3 | halved by day 1 | 4.3 days | 0 |
| Sat 3 Oct, 03:25 UTC11d ago | 3 | halved by day 1 | 6.3 days | 0 |
| Fri 2 Oct, 05:33 UTC12d ago | 3 | – | 0.9 days | 0 |
| Thu 1 Oct, 19:29 UTC FW13d ago | 2 | – | 0.4 days | 0 |
| Wed 30 Sep, 20:06 UTC14d ago | 3 | – | 1 days | 0 |
| Wed 30 Sep, 05:13 UTC14d ago | 3 | – | 0.6 days | 0 |
| Thu 24 Sep, 08:13 UTC20d ago | 2 | held half | 5.9 days | 0 |
| Wed 23 Sep, 02:44 UTC21d ago | 2 | – | 1.2 days | 0 |
| Thu 17 Sep, 03:51 UTC27d ago | 1 | held half | 6 days | 0 |
| Sun 13 Sep, 14:17 UTC31d ago | 2 | held half | 3.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/14NA · groups of 100+ · 19 on average | 5/200 | ▼−4−42.9% | |
| 2 | RustGames.gg | Lucky Pillars - US EAST 1NA · groups of 100+ · 13 on average | 16/400 | ▲+8+95.9% | |
| 3 | RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFANA · no group limit · 12 on average | 20/50 | ▼−2−9.1% | |
| 4 | US FunServer x10000000000|PVP|BATTLEFIELD|SKINS|KITS|TP|MAZE|MINA · groups of 100+ · 1e+10x · weekly · 8 on average | 5/100 | ▼−3−35.5% | |
| 5 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 646 on average | 367/450 | ▲+84+29.8% | |
| 6 | R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 181 on average | 25/400 | ▲+1+3.1% |
Quick answers
from the figures on this pageMap and Rules
How is Intoxicated US Battle Royale configured in terms of rules and settings?
The name of Intoxicated US Battle Royale carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. minigames & battle royale is the mode, battle royale, Bedwars, parkour and arenas. You will find it in the Official tab of Rust's server list. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Intoxicated US Battle Royale?
Custom map, size 3,500, in use on Intoxicated US Battle Royale: the file is published and downloadable from this page.
Activity
What is the rank of Intoxicated US Battle Royale?
In the top 31% of all ranked servers, Intoxicated US Battle Royale is #6,870 on player hours over the last seven days.
How many players does Intoxicated US Battle Royale have?
On Intoxicated US Battle Royale, 0 players are in now, out of 200 slots. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, the peak hour was 10:00 UTC, averaging 1 players.
Wipe Schedule
What can you expect on wipe day for Intoxicated US Battle Royale?
An average of 3 players marked the busiest point of its recent wipes. On the latest wipe, 13 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The crowd fell below half by day 1 when it did not hold.
How often does Intoxicated US Battle Royale wipe?
Intoxicated US Battle Royale wipes at times that do not follow a pattern, so no next wipe can be predicted. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 30 hours old.
Server Overview
What is the server location for Intoxicated US Battle Royale?
Its name points to North America and its region code is ca2, but Intoxicated US Battle Royale publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 8.26.94.147:27101.
Is Intoxicated US Battle Royale performing well?
Server fps over the last 48 hours: 256 on average, 256 at the lowest. 55,068 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 1,233 MB. Low fps and growing entities are the source of felt lag.
What Rust version is Intoxicated US Battle Royale running?
The build is Rust network protocol 2634 and build 166494 on Linux, running on Intoxicated US Battle Royale. Your game needs the same protocol to get in; Steam takes care of the update.
Is Intoxicated US Battle Royale up, and how consistent is its uptime?
The server is live: Intoxicated US Battle Royale is online. The reported uptime puts its last restart at about 28 hours ago. The last 7 full days give 86% uptime, 144 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Intoxicated US Battle Royale?
The game's server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Game build: 166494; ptnone (Networking): This server operates at the network layer 'none'; $rca2 (Region code): ca2 is the region code; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^j (Battle royale): Gather loot and fight as the zone tightens; ^z (Modded): The Modded listing applies: plugins or settings change play; rustmaps (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set; stok (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set, which Intoxicated US Battle Royale publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Intoxicated US Battle Royale show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Intoxicated US Battle Royale: Modded Rust servers, Official Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Battle royale ^j and Modded ^z; Group limit: 5 or more; Last wipe: In the last 3 days; Boxes: Official only.
Joining the Server
What steps do I take to join Intoxicated US Battle Royale?
Type client.connect 8.26.94.147:27101 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to http://rustbattleroyale.com.
Server tags
what each one meansPublished as gmrust,ptnone,cs166494,$rca2,ts8,^e,^j,^z,rustmaps,mp200,v2634,stok,ts8
On Rust Analytics
Game
gmrust
mp200
ts8
v2634
cs166494
ptnone
$rca2
Gameplay
^e
^j
Mods and access
^z
Other
rustmaps
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.