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RUST ANALYTICS
LIVE41,612PLY11,464SRV
QUOTE 80.0.186.84:28015 Offline checked 3d ago

My Untitled Rust Server

moddedoxidepve
Players · last
1/ 10
n/a24h
10% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#13,364
top 60%
Rank · 7d ago
–
not ranked a week ago
Last wipe
250d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average134/2000−25−15.7%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 202 on average60/2000−20−25.4%
31[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 76 on average54/200−12−18.4%
4桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 75 on average26/100−54−67.5%
5[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average31/200+14+87.9%
6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 64 on average57/100−29−33.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on My Untitled Rust Server?

No gather rate is given in the name of My Untitled Rust Server. The default group size of 8 players applies here. It runs pve, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on My Untitled Rust Server?

My Untitled Rust Server uses a procedural map, which the game generates.

Player Count

What position does My Untitled Rust Server hold in the server rankings?

For the last seven days, My Untitled Rust Server holds rank #13,364 on player hours, in the top 60% of all ranked servers.

How many players does My Untitled Rust Server have?

Right now, My Untitled Rust Server is offline; the last sighting was 3 days 14 hours ago. Average players over seven days: 0; peak: 1.

Wipe Cycle

When does My Untitled Rust Server schedule its wipes?

There are too few wipes on record for My Untitled Rust Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 250 days 13 hours ago the current world was created.

Server Details

What is the server location for My Untitled Rust Server?

For My Untitled Rust Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 80.0.186.84:28015 is its address.

My Untitled Rust Server runs which version of Rust?

The build is Rust network protocol 2634 and build 167398 on Windows, running on My Untitled Rust Server. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of My Untitled Rust Server?

No response from My Untitled Rust Server. It was last seen 3 days 14 hours ago. 3 full days have passed with 0% uptime, 0 of 72 hours. 10 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on My Untitled Rust Server?

Published by My Untitled Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does My Untitled Rust Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature My Untitled Rust Server: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

What steps do I take to join My Untitled Rust Server?

The console route: start Rust, press F1, enter client.connect 80.0.186.84:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.