insprd local test
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,471 top 71%
- Rank · 7d ago
- #5,301 ▼10170 places down
- Last wipe
- 32d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 10 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Minigames|Bedwars|Creative
- First seen
- 17 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 104 on average | 138/999 | ▲+32+29.6% | |
| 2 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 85 on average | 143/999 | ▲+11+8.1% | |
| 3 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average | 23/150 | ▲+5+30.2% | |
| 4 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average | 27/100 | ▲+2+7.3% | |
| 5 | AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average | 25/100 | ▲+15+147.9% | |
| 6 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 19 on average | 17/100 | ▼−2−10.5% |
Quick answers
from the figures on this pageRules & Settings
How is insprd local test configured in terms of rules and settings?
No gather rate is given in the name of insprd local test. The maximum group size is 10 players. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Activity
What is the rank of insprd local test?
In the top 71% of all ranked servers, insprd local test is #15,471 on player hours over the last seven days.
How full is insprd local test?
Right now, insprd local test is offline; the last sighting was 20 days 7 hours ago.
Wipe Schedule
On what cycle does insprd local test wipe?
There are too few wipes on record for insprd local test to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 32 days 21 hours.
Server Details
What is the server location for insprd local test?
Its region code is fra, but insprd local test publishes no region. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 80.187.122.75:28015.
insprd local test is on which Rust version?
The version in use at insprd local test: Rust network protocol 2633 and build 163794, on Windows. Joining requires the same protocol on your game, which Steam updates.
Is insprd local test up, and how consistent is its uptime?
insprd local test is down. The last time we saw it was 20 days 7 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 17 September 2026.
Server Tags
How should you interpret the tags on insprd local test?
These tags are published by insprd local test and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts10 (Group limit): Teams take no more than 10; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $rfra (Region code): fra is the region code; ^c (Creative): No gathering here: build what you want in sandbox mode; ^e (Minigames): The minigame list covers arenas, Bedwars, parkour and others; ^d (Combat training): A practice server for aim and PvP, with loot provided; ^j (Battle royale): The zone closes in while you loot and battle; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature insprd local test?
These Rust Analytics lists include insprd local test: Modded Rust servers, Rust aim training servers, Rust build and creative servers and Rust creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
What is the process to join insprd local test?
Type client.connect 80.187.122.75:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$rfra,v2633,^c,^e,^d,^j,gmrust,cs163794,ts10,^o^z
Game
gmrust
mp50
ts10
v2633
cs163794
ptrak
$rfra
Gameplay
^c
^e
^d
^j
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.