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RUST ANALYTICS
LIVE61,017PLY11,576SRV
QUOTE 80.221.187.0:28115 Online EU checked 10m ago

[FIN] Hyvinkaa Primitive Survival

monthly wipes
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 4
Rank
#6,260
top 28% · #1838 in EU
Rank · 7d ago
#16,047
9787 places up
Last wipe
11d ago
monthly schedule
Next wipe
22d 6h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
26
player hours, last seven days
Map
5000
Procedural Map · seed 18731508
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 28% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 6h

The force wipe · high confidence

usual gap
14.9 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 1

Coming wipes

  1. 22d 6hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 08:06 UTC11d ago 1 – running 0
Fri 18 Sep, 10:40 UTC26d ago 3 halved by day 1 14.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU East] Facepunch Primitive 1EU · groups of 8+ · monthly · 18 on average16/400−2−11.1%
2[EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 11 on average12/400−1−10.6%
3Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average8/100+3+50.0%
4JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 4 on average9/120+4+80.0%
5JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 3 on average1/120−2−62.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on [FIN] Hyvinkaa Primitive Survival?

The name of [FIN] Hyvinkaa Primitive Survival carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs primitive, firearms are excluded, leaving bows, spears and melee. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on [FIN] Hyvinkaa Primitive Survival?

The map on [FIN] Hyvinkaa Primitive Survival is procedural, size 5,000, with seed 18731508, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of [FIN] Hyvinkaa Primitive Survival?

On seven-day player hours, [FIN] Hyvinkaa Primitive Survival sits at #6,260, in the top 28% across ranked servers and #1,838 in Europe.

How many players does [FIN] Hyvinkaa Primitive Survival have?

0 of 50 slots on [FIN] Hyvinkaa Primitive Survival are filled at the moment. Average players over seven days: 0; peak: 4. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 2 players.

Wipe Cycle

What can you expect on wipe day for [FIN] Hyvinkaa Primitive Survival?

The average peak across its recent wipes is 2 players. On the latest wipe, 11 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The crowd fell below half by day 1 when it did not hold.

On what cycle does [FIN] Hyvinkaa Primitive Survival wipe?

A single monthly wipe is what [FIN] Hyvinkaa Primitive Survival runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 11 days 4 hours old. Its tags list a wipe each month.

Server Overview

Where can [FIN] Hyvinkaa Primitive Survival be found?

In Europe, [FIN] Hyvinkaa Primitive Survival lists itself with the EU tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 80.221.187.0:28115 is its address.

What is the performance like on [FIN] Hyvinkaa Primitive Survival?

Server fps over the last 48 hours: 158 on average, 116 at the lowest. The entity count reached 128,554, covering buildings, deployables and all else in the world. Memory use peaked at 3,170 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is [FIN] Hyvinkaa Primitive Survival running?

The build is Rust network protocol 2634 and build 167781 on Windows, running on [FIN] Hyvinkaa Primitive Survival. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of [FIN] Hyvinkaa Primitive Survival?

[FIN] Hyvinkaa Primitive Survival is up. It is taking players now. Its own uptime figure dates the last restart to roughly 16 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on [FIN] Hyvinkaa Primitive Survival?

The game's server browser reads gmprimitive (Game mode): The primitive ruleset removes guns, leaving bows, spears and melee; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; EU (Europe): Europe is its browser listing, which [FIN] Hyvinkaa Primitive Survival publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

[FIN] Hyvinkaa Primitive Survival appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature [FIN] Hyvinkaa Primitive Survival: Rust servers: Europe, Primitive Rust servers: live list and Rust community servers. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Game mode: Primitive; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What is the process to join [FIN] Hyvinkaa Primitive Survival?

Type client.connect 80.221.187.0:28115 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,gmprimitive,cs167781,ts8

Game

gmprimitive
Game mode The primitive ruleset removes guns, leaving bows, spears and melee.
mp50
Max players Slot count: 50.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.