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RUST ANALYTICS
LIVE37,550PLY11,456SRV
QUOTE 80.242.59.122:35000 Online checked 10m ago

Pop_Rust_PVE

monthly wipes moddedoxidepve
Players · last
3/ 200
−4−56.6%24h
2% full
Day range 2 20
7-day avg 13 peak 33
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
3/ 200
2% full
Change · 24h
−4
−56.6% from 7
7-day average
13
peak 33
Rank
#953
top 4%
Rank · 7d ago
#840
113 places down
Last wipe
13d ago
monthly schedule
Next wipe
21d 15h
Thu 5 Nov, 19:00 UTC FW
Group limit
21 max
players per team
Gather rate
–
no rate in the name
Score
2,120
player hours, last seven days
Map
5000
Procedural Map · seed 1356798757
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
01020304004:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 23 players.

Server performance

02040608004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 15h

The force wipe · high confidence

wipe-day peak
36
players, last three wipes

Coming wipes

  1. 21d 15hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 36, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW13d ago 36 – running 13

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average11/200−7−39.7%
2桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 70 on average26/100+0−0.6%
3[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average92/200+48+108.7%
4[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 60 on average49/200+5+10.9%
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 59 on average70/125−5−6.8%
6[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average8/150−5−36.4%

Quick answers

from the figures on this page

Map and Rules

How is Pop_Rust_PVE configured in terms of rules and settings?

The name of Pop_Rust_PVE carries no gather rate. The maximum group size is 21 players. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Pop_Rust_PVE?

Pop_Rust_PVE uses a procedural map of size 5,000 with seed 1356798757, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What position does Pop_Rust_PVE hold in the server rankings?

For the last seven days, Pop_Rust_PVE holds rank #953 on player hours, in the top 4% of all ranked servers.

How many players does Pop_Rust_PVE have?

3 of 200 slots on Pop_Rust_PVE are filled right now. The mean over the last seven days is 13 players, reaching 33 at its highest. At 17:00 UTC in the last 48 hours, it averaged 21 players, the busiest hour.

Wipe Cycle

What can you expect on wipe day for Pop_Rust_PVE?

The average peak across its recent wipes is 36 players. On the latest wipe, 45 hours after the wipe, the crowd peaked.

On what cycle does Pop_Rust_PVE wipe?

Once a month, at the force wipe, Pop_Rust_PVE wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 13 days 7 hours ago the current world was created. The tags state monthly wipes.

Server Info

What is the server location for Pop_Rust_PVE?

There is no region published for Pop_Rust_PVE. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 80.242.59.122:35000.

How is the performance on Pop_Rust_PVE?

Server fps over the last 48 hours: 36 on average, 13 at the lowest. The entity count reached 335,499, covering buildings, deployables and all else in the world. Up to 6,886 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is Pop_Rust_PVE running?

Rust network protocol 2634 and build 167398 on Windows is what Pop_Rust_PVE runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Pop_Rust_PVE?

The server is live: Pop_Rust_PVE is online. The reported uptime puts its last restart at about 14 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on Pop_Rust_PVE?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Slot count: 200; ts21 (Group limit): Team size caps at 21; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^t (Tutorial on): The Facepunch tutorial is open to newcomers on this server; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which Pop_Rust_PVE publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Pop_Rust_PVE appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Pop_Rust_PVE: Rust tutorial servers, by population, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Average players: 10+ on average.

Joining the Server

What steps do I take to join Pop_Rust_PVE?

Type client.connect 80.242.59.122:35000 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://pop-pve.gamestores.app/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,^t,^p,gmrust,cs167398,ts21,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Slot count: 200.
ts21
Group limit Team size caps at 21.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build It runs build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to newcomers on this server.
^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.