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RUST ANALYTICS
LIVE85,214PLY11,656SRV
QUOTE 80.242.59.137:35024 Offline checked 1d ago

sran' inc. | VITAL

moddedcarbon
Players · last
0/ 1000
n/a24h
0% full
Day range 0 3
7-day avg 1 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 1000
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 4
Rank
#7,827
top 35%
Rank · 7d ago
#11,936
4109 places up
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
12
player hours, last seven days
Map
5000
SRAN MAP · seed 123456
First seen
13 Sep 2026
vital.sranrust.ru

Players

AveragePeak
0123415:0016:0017:0019:0020:0021:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

025507510015:0016:0017:0019:0020:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
3
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:43 UTC12d ago 2 – running 0
Tue 29 Sep, 16:48 UTC15d ago 4 held half 3 days 0
Mon 28 Sep, 19:08 UTC16d ago 4 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average169/300−28−14.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average193/225+2+1.3%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average24/1000−19−44.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 73 on average222/1000+213+2257.5%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average35/700−35−50.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on sran' inc. | VITAL?

No gather rate is given in the name of sran' inc. | VITAL. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on sran' inc. | VITAL?

The map on sran' inc. | VITAL is procedural, size 5,000, with seed 123456, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: SRAN MAP.

Population

What position does sran' inc. | VITAL hold in the server rankings?

In the top 35% of all ranked servers, sran' inc. | VITAL is #7,827 on player hours over the last seven days.

How many players does sran' inc. | VITAL have?

At present, sran' inc. | VITAL is offline; the last sighting was 41 hours ago. The mean over the last seven days is 1 players, reaching 4 at its highest. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 2 players.

Wipe Cycle

How does sran' inc. | VITAL handle wipe day?

An average of 3 players marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

How often does sran' inc. | VITAL wipe?

There is no next wipe to predict for sran' inc. | VITAL, which wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 12 days 21 hours old.

Server Info

Where can sran' inc. | VITAL be found?

There is no region published for sran' inc. | VITAL. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 80.242.59.137:35024 is its address.

How is the performance on sran' inc. | VITAL?

Server fps over the last 48 hours: 26 on average, 10 at the lowest. At its peak it held 12,312 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,637 MB. Low fps and growing entities are the source of felt lag.

sran' inc. | VITAL is on which Rust version?

Rust network protocol 2634 and build 167781 on Windows is what sran' inc. | VITAL runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of sran' inc. | VITAL?

Offline at this moment: sran' inc. | VITAL. Last seen 41 hours ago. The reported uptime puts its last restart at about 1 hours ago. 12% is its uptime for the last 7 full days, 21 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on sran' inc. | VITAL?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1000 (Max players): Capacity: 1,000 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework, which sran' inc. | VITAL publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Who manages sran' inc. | VITAL?

11 other servers we track publish a sranrust.ru hostname, as does sran' inc. | VITAL, so one operator most likely runs them all.

On Rust Analytics, which lists and filters feature sran' inc. | VITAL?

These Rust Analytics lists include sran' inc. | VITAL: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join sran' inc. | VITAL?

The console route: start Rust, press F1, enter client.connect 80.242.59.137:35024. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/sran.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp1000
Max players Capacity: 1,000 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.