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RUST ANALYTICS
LIVE38,581PLY11,470SRV
QUOTE 80.242.59.137:35100 Online checked 12m ago

sran' inc. | sran

moddedcarbon
Players · last
0/ 1000
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 1000
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,762
top 71%
Rank · 7d ago
#13,108
2654 places down
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
SRAN MAP · seed 6767676
First seen
13 Sep 2026
buildbattle.sranrust.ru

Players

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

025507510003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
16.8 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:37 UTC FW13d ago 1 – running 0
Tue 15 Sep, 04:00 UTC29d ago 1 halved by day 2 16.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average16/300−5−24.1%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average15/225−7−31.3%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average93/100+2+2.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average3/1000−2−41.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−1
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average6/700−4−41.5%

Quick answers

from the figures on this page

Map and Rules

How is sran' inc. | sran configured in terms of rules and settings?

No gather rate appears in the name of sran' inc. | sran. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is disabled.

Which map is played on sran' inc. | sran?

The map on sran' inc. | sran is procedural, size 4,500, with seed 6767676, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by SRAN MAP.

Activity

Where does sran' inc. | sran sit in the rankings?

For the last seven days, sran' inc. | sran holds rank #15,762 on player hours, in the top 71% of all ranked servers.

What is the population on sran' inc. | sran?

0 of 1,000 slots on sran' inc. | sran are filled at the moment. The mean over the last seven days is 0 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 03:00 UTC, averaging 0 players.

Wipe Cycle

How does sran' inc. | sran handle wipe day?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 2 the crowd dropped below half.

On what cycle does sran' inc. | sran wipe?

There are too few wipes on record for sran' inc. | sran to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 13 days 3 hours.

Server Info

What is the server location for sran' inc. | sran?

For sran' inc. | sran, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 80.242.59.137:35100 is its address.

Is sran' inc. | sran performing well?

Average server fps for the last 48 hours is 31; the floor was 10. 10,799 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,825 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is sran' inc. | sran running?

Rust network protocol 2634 and build 167781 on Windows is what sran' inc. | sran runs. Joining requires the same protocol on your game, which Steam updates.

Is sran' inc. | sran up, and how consistent is its uptime?

sran' inc. | sran is up. It is taking players now. The reported uptime puts its last restart at about 19 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on sran' inc. | sran?

Published by sran' inc. | sran for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1000 (Max players): Capacity: 1,000 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Who is behind sran' inc. | sran?

10 other servers we track publish a sranrust.ru hostname, as does sran' inc. | sran, so one operator most likely runs them all.

sran' inc. | sran appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature sran' inc. | sran: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to sran' inc. | sran?

The console route: start Rust, press F1, enter client.connect 80.242.59.137:35100. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://sranrust.ru.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp1000
Max players Capacity: 1,000 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.