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RUST ANALYTICS
LIVE52,532PLY11,582SRV
QUOTE 80.242.59.137:35120 Offline checked 23h ago

sran' inc. | pump1kk

moddedcarbon
Players · last
0/ 1000
+024h
0% full
Day range 0 2
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 1000
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#6,023
top 27%
Rank · 7d ago
#7,482
1459 places up
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
29
player hours, last seven days
Map
4500
SRAN MAP · seed 576234
First seen
14 Sep 2026
pump1kk.sranrust.ru

Players

AveragePeak
00.511.5223:0001:0014:0018:0021:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

025507510023:0001:0014:0018:0021:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.8 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 11:48 UTC3d ago 3 – running 0
Sat 10 Oct, 10:53 UTC4d ago 3 – 1 days 0
Tue 6 Oct, 09:15 UTC8d ago 1 held half 4.1 days 0
Fri 2 Oct, 20:14 UTC12d ago 1 held half 3.5 days 0
Thu 1 Oct, 17:41 UTC FW13d ago 1 – 1.1 days 0
Tue 29 Sep, 14:02 UTC15d ago 1 held half 2.2 days 0
Wed 23 Sep, 18:45 UTC21d ago 8 halved by day 2 5.8 days 6
Mon 21 Sep, 18:00 UTC23d ago 2 held half 2 days 0
Fri 18 Sep, 07:32 UTC26d ago 1 halved by day 1 3.4 days 0
Thu 17 Sep, 08:20 UTC27d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average43/300+29+212.1%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average44/225+3+8.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average93/100+3+3.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average8/1000−8−49.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average4/1000−1−23.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average20/700−3−12.7%

Quick answers

from the figures on this page

Map and Rules

How is sran' inc. | pump1kk configured in terms of rules and settings?

No gather rate is given in the name of sran' inc. | pump1kk. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is disabled.

What is the current map on sran' inc. | pump1kk?

The map on sran' inc. | pump1kk is procedural, size 4,500, with seed 576234, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is SRAN MAP.

Player Count

Where does sran' inc. | pump1kk sit in the rankings?

In the top 27% of all ranked servers, sran' inc. | pump1kk is #6,023 on player hours over the last seven days.

How full is sran' inc. | pump1kk?

Right now, sran' inc. | pump1kk is offline; the last sighting was 23 hours ago. Average players over seven days: 0; peak: 3. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 1 players.

Wipe Schedule

What happens on wipe day at sran' inc. | pump1kk?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 1 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

When does sran' inc. | pump1kk schedule its wipes?

No next wipe can be predicted for sran' inc. | pump1kk: it wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 3 days 11 hours old.

Server Info

What is the location of sran' inc. | pump1kk?

No region is published by sran' inc. | pump1kk. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 80.242.59.137:35120 is its address.

What is the performance like on sran' inc. | pump1kk?

Server fps over the last 48 hours: 31 on average, 5 at the lowest. At its peak it held 47,053 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,191 MB. What players feel as lag is low fps together with a rising entity count.

sran' inc. | pump1kk is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Windows, running on sran' inc. | pump1kk. The protocol has to match for you to join, and Steam applies that update.

How reliable is sran' inc. | pump1kk and is it currently online?

sran' inc. | pump1kk is down. The last time we saw it was 23 hours ago. Its own uptime figure dates the last restart to roughly 43 minutes ago. The last 7 full days give 41% uptime, 69 hours on out of 168. First sighting by Rust Analytics: 14 September 2026.

Tags & Filters

How should you interpret the tags on sran' inc. | pump1kk?

Published by sran' inc. | pump1kk for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1000 (Max players): Capacity: 1,000 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.

Who manages sran' inc. | pump1kk?

10 other servers we track publish a sranrust.ru hostname, as does sran' inc. | pump1kk, so one operator most likely runs them all.

On Rust Analytics, which lists and filters feature sran' inc. | pump1kk?

On Rust Analytics, sran' inc. | pump1kk matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join sran' inc. | pump1kk?

The console route: start Rust, press F1, enter client.connect 80.242.59.137:35120. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/sran.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp1000
Max players Capacity: 1,000 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.