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RUST ANALYTICS
LIVE46,392PLY11,520SRV
QUOTE 80.242.59.137:35510 Offline checked 19d ago

sran' inc. | STAGING (aux01)

moddedcarbon
Players · last
0/ 1000
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 1000
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,363
top 71%
Rank · 7d ago
#8,616
7747 places down
Last wipe
19d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
SRAN MAP · seed 789552
First seen
16 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.3 days
between real wipes
on rhythm
80%
of its recent wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepThu 24 SepThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 05:24 UTC19d ago 0 – running 0
Thu 24 Sep, 18:03 UTC20d ago 0 – 0.5 days 0
Thu 24 Sep, 11:32 UTC20d ago 0 – 0.3 days 0
Thu 24 Sep, 04:29 UTC20d ago 0 – 0.3 days 0
Wed 23 Sep, 22:15 UTC21d ago 0 – 0.3 days 0
Wed 23 Sep, 15:28 UTC21d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average25/300+11+81.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average25/225+4+19.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−3−3.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average6/1000−3−35.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000+5+380.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average12/700+1+9.1%

Quick answers

from the figures on this page

Rules & Settings

How is sran' inc. | STAGING (aux01) configured in terms of rules and settings?

No gather rate appears in the name of sran' inc. | STAGING (aux01). Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on sran' inc. | STAGING (aux01)?

A procedural map of size 4,500 with seed 789552 runs on sran' inc. | STAGING (aux01), created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. Its current map goes by SRAN MAP.

Player Count

What is the rank of sran' inc. | STAGING (aux01)?

In the top 71% of all ranked servers, sran' inc. | STAGING (aux01) is #16,363 on player hours over the last seven days.

How full is sran' inc. | STAGING (aux01)?

At present, sran' inc. | STAGING (aux01) is offline; the last sighting was 19 days 9 hours ago.

Wipe Frequency

How does sran' inc. | STAGING (aux01) handle wipe day?

Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does sran' inc. | STAGING (aux01) wipe?

sran' inc. | STAGING (aux01) wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 19 days 18 hours ago the current world was created.

Server Info

What is the location of sran' inc. | STAGING (aux01)?

For sran' inc. | STAGING (aux01), no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 80.242.59.137:35510.

What Rust version is sran' inc. | STAGING (aux01) running?

The build is Rust network protocol 2633 and build 165585 on Windows, running on sran' inc. | STAGING (aux01). The protocol has to match for you to join, and Steam applies that update.

Is sran' inc. | STAGING (aux01) up, and how consistent is its uptime?

sran' inc. | STAGING (aux01) is down. The last time we saw it was 19 days 9 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 16 September 2026.

Tags and Rankings

How should you interpret the tags on sran' inc. | STAGING (aux01)?

Published by sran' inc. | STAGING (aux01) for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1000 (Max players): Capacity: 1,000 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165585 (Build): Game build: 165585; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.

sran' inc. | STAGING (aux01) appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature sran' inc. | STAGING (aux01): Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Joining the Server

What steps do I take to join sran' inc. | STAGING (aux01)?

Type client.connect 80.242.59.137:35510 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://discord.com/invite/sran.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2633,gmrust,cs165585,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp1000
Max players Capacity: 1,000 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165585
Build Game build: 165585.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.