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RUST ANALYTICS
LIVE79,999PLY11,570SRV
QUOTE 80.242.59.83:35070 Online checked 10m ago

DezLife Test

moddedcarbon
Players · last
0/ 100
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#12,444
top 58%
Rank · 7d ago
–
not ranked a week ago
Last wipe
6h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
150 max
players per team
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
3500
Procedural Map · seed 1279030559
First seen
17 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75109:0011:0013:0015:0017:0019:00Wiped Thu 22 Oct, 14:00 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
02040608009:0011:0013:0015:0017:0019:00Wiped Thu 22 Oct, 14:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct19 Oct20 Oct21 Oct22 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.6 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 10:35 UTC3d ago 0 – running 0
Sat 17 Oct, 20:05 UTC5d ago 0 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average48/400−10−16.5%
2МИНИ-КАРТА 2Х | STORM | FPS+ 21.10EU · groups of 8+ · weekly · 119 on average131/100+4+3.5%
3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 20.10EU · groups of 16+ · weekly · 106 on average55/245−23−29.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 84 on average25/1000−5−16.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 77 on average26/700+3+14.3%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average244/1000+234+2446.1%

Quick answers

from the figures on this page

Rules & Settings

How is DezLife Test configured in terms of rules and settings?

No gather rate appears in the name of DezLife Test. Group size is capped at 150 players. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on DezLife Test?

DezLife Test uses a procedural map of size 3,500 with seed 1279030559, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does DezLife Test sit in the rankings?

In the top 58% of all ranked servers, DezLife Test is #12,444 on player hours over the last seven days.

How full is DezLife Test?

0 of 100 slots on DezLife Test are filled right now. Average players over seven days: 0; peak: 1. At 10:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

What can you expect on wipe day for DezLife Test?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does DezLife Test wipe?

The record holds too few of DezLife Test's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 6 hours ago the current world was created.

Server Info

What is the server location for DezLife Test?

For DezLife Test, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 80.242.59.83:35070.

Is DezLife Test performing well?

Server fps over the last 48 hours: 58 on average, 50 at the lowest. At its peak it held 67,951 entities: buildings, deployables and the rest of the world. Memory use peaked at 1,782 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is DezLife Test running?

Rust network protocol 2634 and build 167781 on Windows is what DezLife Test runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is DezLife Test and is it currently online?

DezLife Test is up. It is taking players now. 8 hours ago is when it last restarted, judging by the uptime it reports. The last 4 full days give 43% uptime, 41 hours on out of 96. 17 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on DezLife Test?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts150 (Group limit): Team size caps at 150; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework, which DezLife Test publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does DezLife Test show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature DezLife Test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

What steps do I take to join DezLife Test?

The console route: start Rust, press F1, enter client.connect 80.242.59.83:35070. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts150,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Slot count: 100.
ts150
Group limit Team size caps at 150.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.