Test Server 31 #1
Key statistics
the figures behind the quote- Players now
- 1/ 31 3% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,249 top 58%
- Rank · 7d ago
- #11,701 ▼1548 places down
- Last wipe
- 38d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 22 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 234/275 | ▲+32+16.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 216/275 | ▲+72+50.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average | 336/350 | ▼−75−18.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 193/250 | ▲+74+62.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 32/250 | ▼−3−9.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 177/275 | ▲+48+37.2% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Test Server 31 #1?
No gather rate appears in the name of Test Server 31 #1. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.
What is the current map on Test Server 31 #1?
A procedural map runs on Test Server 31 #1, created by the game.
Activity
What position does Test Server 31 #1 hold in the server rankings?
For the last seven days, Test Server 31 #1 holds rank #13,249 on player hours, in the top 58% of all ranked servers.
What is the population on Test Server 31 #1?
At present, Test Server 31 #1 is offline; the last sighting was 21 days 20 hours ago.
Wipe Cycle
On what cycle does Test Server 31 #1 wipe?
No rhythm can be told for Test Server 31 #1 yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 38 days 4 hours old.
Server Info
What is the server location for Test Server 31 #1?
For Test Server 31 #1, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 80.76.61.119:28015.
Test Server 31 #1 runs which version of Rust?
Rust network protocol 2633 and build 163794 on Windows is what Test Server 31 #1 runs. Joining requires the same protocol on your game, which Steam updates.
Is Test Server 31 #1 up, and how consistent is its uptime?
Offline at this moment: Test Server 31 #1. Last seen 21 days 20 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 22 September 2026.
Server Tags
What is the meaning of the tags on Test Server 31 #1?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp31 (Max players): It holds 31 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which Test Server 31 #1 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Test Server 31 #1 appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Test Server 31 #1: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join Test Server 31 #1?
The console route: start Rust, press F1, enter client.connect 80.76.61.119:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp31,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp31
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.