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RUST ANALYTICS
LIVE40,338PLY11,527SRV
QUOTE 80.79.48.197:28025 Offline checked 20d ago

Vanilla Server

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,183
top 61%
Rank · 7d ago
#13,320
137 places up
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average154/200+0+0.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average94/200+7+7.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average414/450+86+26.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average110/200+27+32.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average28/250−2−5.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average106/150+26+32.8%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Vanilla Server?

No gather rate appears in the name of Vanilla Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Vanilla Server?

A procedural map runs on Vanilla Server, created by the game.

Activity

Where does Vanilla Server sit in the rankings?

For the last seven days, Vanilla Server holds rank #13,183 on player hours, in the top 61% of all ranked servers.

What is the population on Vanilla Server?

At present, Vanilla Server is offline; the last sighting was 20 days 9 hours ago.

Wipe Frequency

On what cycle does Vanilla Server wipe?

The record holds too few of Vanilla Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 37 days 9 hours old.

Server Overview

What is the location of Vanilla Server?

There is no region published for Vanilla Server. Rust Analytics reports the location a server claims, not the machine's actual location. 80.79.48.197:28025 is its address.

What Rust version is Vanilla Server running?

Rust network protocol 2633 and build 165217 on Windows is what Vanilla Server runs. The protocol has to match for you to join, and Steam applies that update.

Is Vanilla Server up, and how consistent is its uptime?

Vanilla Server is down. The last time we saw it was 20 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 23 September 2026.

Server Tags

How should you interpret the tags on Vanilla Server?

These tags are published by Vanilla Server and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Vanilla Server show up in Rust Analytics lists and filters?

On Rust Analytics, Vanilla Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to Vanilla Server?

Type client.connect 80.79.48.197:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.