nameserver
Key statistics
the figures behind the quote- Players now
- 0/ 15 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,787 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 26d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 17 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 13:04 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 239/275 | ▲+37+18.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 224/275 | ▲+80+55.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average | 334/350 | ▼−77−18.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 200/250 | ▲+81+68.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 35/250 | ▪+0−1.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 188/275 | ▲+59+45.7% |
Quick answers
from the figures on this pageMap and Rules
How is nameserver configured in terms of rules and settings?
The name of nameserver carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
What is the current map on nameserver?
The game generates the procedural map on nameserver.
Player Count
Where does nameserver sit in the rankings?
For the last seven days, nameserver holds rank #13,787 on player hours, in the top – of all ranked servers.
How full is nameserver?
Right now, nameserver is offline; the last sighting was 26 days 5 hours ago.
Wipe Frequency
What can you expect on wipe day for nameserver?
The average peak across its recent wipes is 1 players. 4 hours after the latest wipe, the crowd reached its peak.
When does nameserver schedule its wipes?
No rhythm can be told for nameserver yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 26 days 10 hours old.
Server Info
What is the server location for nameserver?
No region is published by nameserver. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 80.80.116.7:28015 is its address.
nameserver runs which version of Rust?
The version in use at nameserver: Rust network protocol 2633 and build 164530, on Windows. Joining requires the same protocol on your game, which Steam updates.
How reliable is nameserver and is it currently online?
Offline at this moment: nameserver. Last seen 26 days 5 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 17 September 2026.
Tags and Rankings
How should you interpret the tags on nameserver?
Published by nameserver for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
nameserver appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, nameserver matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to nameserver?
Type client.connect 80.80.116.7:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp15
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.