Twofish Oxide Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,899 top 72%
- Rank · 7d ago
- #16,709 ▲810 places up
- Last wipe
- 8d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 6 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 60/300 | ▲+20+50.0% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 78/225 | ▲+19+31.5% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▪+0−0.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 16/1000 | ▼−10−38.7% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 5/1000 | ▼−2−33.3% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 30/700 | ▼−6−17.6% |
Quick answers
from the figures on this pageRules & Settings
How is Twofish Oxide Test Server configured in terms of rules and settings?
No gather rate is given in the name of Twofish Oxide Test Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on Twofish Oxide Test Server?
Twofish Oxide Test Server uses a procedural map, which the game generates.
Population
Where does Twofish Oxide Test Server sit in the rankings?
In the top 72% of all ranked servers, Twofish Oxide Test Server is #15,899 on player hours over the last seven days.
How full is Twofish Oxide Test Server?
Right now, Twofish Oxide Test Server is offline; the last sighting was 6 days 6 hours ago. Average players over the last seven days: 0.
Wipe Schedule
When does Twofish Oxide Test Server schedule its wipes?
The record holds too few of Twofish Oxide Test Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 8 days 3 hours ago the current world was created.
Server Details
What is the server location for Twofish Oxide Test Server?
There is no region published for Twofish Oxide Test Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 81.100.154.125:28215.
Twofish Oxide Test Server runs which version of Rust?
The build is Rust network protocol 2633 and build 165217 on Windows, running on Twofish Oxide Test Server. The protocol has to match for you to join, and Steam applies that update.
How reliable is Twofish Oxide Test Server and is it currently online?
Twofish Oxide Test Server is down. The last time we saw it was 6 days 6 hours ago. 23% is its uptime for the last 7 full days, 39 of 168 hours. 6 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Twofish Oxide Test Server?
These tags are published by Twofish Oxide Test Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Twofish Oxide Test Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Twofish Oxide Test Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join Twofish Oxide Test Server?
The console route: start Rust, press F1, enter client.connect 81.100.154.125:28215. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.