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RUST ANALYTICS
LIVE54,269PLY11,584SRV
QUOTE 81.100.154.125:28315 Offline checked 13d ago

Twofish Oxide Staging Test Server

moddedoxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,330
top 69%
Rank · 7d ago
#16,111
219 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average48/300+34+248.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average55/225+14+35.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+2+1.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average8/1000−8−49.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average5/1000+0−4.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average24/700+1+4.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Twofish Oxide Staging Test Server?

The name of Twofish Oxide Staging Test Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Twofish Oxide Staging Test Server?

A procedural map runs on Twofish Oxide Staging Test Server, created by the game.

Population

Where does Twofish Oxide Staging Test Server sit in the rankings?

In the top 69% of all ranked servers, Twofish Oxide Staging Test Server is #16,330 on player hours over the last seven days.

How many players does Twofish Oxide Staging Test Server have?

Right now, Twofish Oxide Staging Test Server is offline; the last sighting was 13 days 5 hours ago.

Wipe Schedule

How often does Twofish Oxide Staging Test Server wipe?

There are too few wipes on record for Twofish Oxide Staging Test Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 13 days 8 hours old.

Server Details

What is the location of Twofish Oxide Staging Test Server?

There is no region published for Twofish Oxide Staging Test Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 81.100.154.125:28315.

Twofish Oxide Staging Test Server is on which Rust version?

Rust network protocol 2634 and build 166490 on Windows is what Twofish Oxide Staging Test Server runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is Twofish Oxide Staging Test Server and is it currently online?

No response from Twofish Oxide Staging Test Server. It was last seen 13 days 5 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 1 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Twofish Oxide Staging Test Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166490 (Build): Build 166490; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which Twofish Oxide Staging Test Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Twofish Oxide Staging Test Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include Twofish Oxide Staging Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Twofish Oxide Staging Test Server?

The console route: start Rust, press F1, enter client.connect 81.100.154.125:28315. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166490,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166490
Build Build 166490.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.