Twofish Oxide Staging Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,330 top 69%
- Rank · 7d ago
- #16,111 ▼219 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 48/300 | ▲+34+248.4% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 55/225 | ▲+14+35.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+2+1.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average | 8/1000 | ▼−8−49.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 5/1000 | ▪+0−4.8% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 24/700 | ▲+1+4.7% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Twofish Oxide Staging Test Server?
The name of Twofish Oxide Staging Test Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Twofish Oxide Staging Test Server?
A procedural map runs on Twofish Oxide Staging Test Server, created by the game.
Population
Where does Twofish Oxide Staging Test Server sit in the rankings?
In the top 69% of all ranked servers, Twofish Oxide Staging Test Server is #16,330 on player hours over the last seven days.
How many players does Twofish Oxide Staging Test Server have?
Right now, Twofish Oxide Staging Test Server is offline; the last sighting was 13 days 5 hours ago.
Wipe Schedule
How often does Twofish Oxide Staging Test Server wipe?
There are too few wipes on record for Twofish Oxide Staging Test Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 13 days 8 hours old.
Server Details
What is the location of Twofish Oxide Staging Test Server?
There is no region published for Twofish Oxide Staging Test Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 81.100.154.125:28315.
Twofish Oxide Staging Test Server is on which Rust version?
Rust network protocol 2634 and build 166490 on Windows is what Twofish Oxide Staging Test Server runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is Twofish Oxide Staging Test Server and is it currently online?
No response from Twofish Oxide Staging Test Server. It was last seen 13 days 5 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 1 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Twofish Oxide Staging Test Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166490 (Build): Build 166490; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which Twofish Oxide Staging Test Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Twofish Oxide Staging Test Server show up in Rust Analytics lists and filters?
These Rust Analytics lists include Twofish Oxide Staging Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join Twofish Oxide Staging Test Server?
The console route: start Rust, press F1, enter client.connect 81.100.154.125:28315. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166490,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166490
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.