Creative / Build
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,255 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 24d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 19 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 【南瓜】Build-TestEA · groups of 8+ · 11 on average | 13/101 | ▼−5−26.4% | |
| 2 | Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average | 2/25 | ▼−1−36.8% | |
| 3 | Server Privato Sandboxgroups of 8+ · 1 on average | 1/4 | ▪n/a | |
| 4 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 107 on average | 206/999 | ▲+11+5.6% | |
| 5 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average | 58/999 | ▲+3+5.3% | |
| 6 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average | 47/150 | ▪+0+0.9% |
Quick answers
from the figures on this pageMap and Rules
How is Creative / Build configured in terms of rules and settings?
No gather rate is given in the name of Creative / Build. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Creative / Build?
Creative / Build uses a procedural map, which the game generates.
Population
Where does Creative / Build sit in the rankings?
In the top – of all ranked servers, Creative / Build is #13,255 on player hours over the last seven days.
How full is Creative / Build?
At present, Creative / Build is offline; the last sighting was 24 days 17 hours ago.
Wipe Frequency
How often does Creative / Build wipe?
The record holds too few of Creative / Build's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 24 days 19 hours.
Server Overview
What is the server location for Creative / Build?
There is no region published for Creative / Build. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 81.100.80.248:28015 is its address.
What Rust version is Creative / Build running?
The build is Rust network protocol 2633 and build 164530 on Windows, running on Creative / Build. Joining requires the same protocol on your game, which Steam updates.
How reliable is Creative / Build and is it currently online?
Creative / Build is down. The last time we saw it was 24 days 17 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 19 September 2026.
Server Tags
How should you interpret the tags on Creative / Build?
The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which Creative / Build publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Creative / Build show up in Rust Analytics lists and filters?
On Rust Analytics, Creative / Build matches these lists: Rust build and creative servers, Rust community servers and Rust creative servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to Creative / Build?
Type client.connect 81.100.80.248:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmvanilla,cs164530,ts8
Game
gmvanilla
mp1
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.