Production-test-server
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,767 top 61%
- Rank · 7d ago
- #7,837 ▼5930 places down
- Last wipe
- 7d ago monthly schedule
- Next wipe
- 22d 12h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – FoG Of WaR
- First seen
- 14 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 2 days between real wipes
- on rhythm
- 29% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 2
Coming wipes
- 22d 12hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 11:03 UTC7d ago | 1 | – | running | 0 |
| Sun 4 Oct, 12:11 UTC9d ago | 1 | – | 2 days | 0 |
| Thu 1 Oct, 11:42 UTC12d ago | 1 | – | 3 days | 1 |
| Tue 29 Sep, 17:24 UTC14d ago | 1 | – | 1.8 days | 0 |
| Sat 26 Sep, 21:43 UTC17d ago | 1 | held half | 2.8 days | 0 |
| Thu 17 Sep, 11:41 UTC26d ago | 1 | halved by day 2 | 9.4 days | 1 |
| Wed 16 Sep, 09:10 UTC27d ago | 1 | – | 1.1 days | 1 |
| Wed 16 Sep, 01:02 UTC28d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 13/1000 | ▼−8−38.3% | |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 1/1000 | ▼−12−92.0% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 16/700 | ▼−33−67.3% | |
| 4 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 71 on average | 8/200 | ▼−19−70.8% | |
| 5 | 666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average | 11/650 | ▼−6−34.3% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 62 on average | 2/1000 | ▼−1−38.5% |
Quick answers
from the figures on this pageServer Rules
How is Production-test-server configured in terms of rules and settings?
No gather rate is given in the name of Production-test-server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Population
What position does Production-test-server hold in the server rankings?
For the last seven days, Production-test-server holds rank #13,767 on player hours, in the top 61% of all ranked servers.
What is the population on Production-test-server?
At present, Production-test-server is offline; the last sighting was 7 days 17 hours ago.
Wipe Schedule
What can you expect on wipe day for Production-test-server?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. Below half by day 2 is where the crowd fell when it did not hold.
How often does Production-test-server wipe?
A single monthly wipe is what Production-test-server runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 7 days 18 hours old. The tags state monthly wipes.
Server Details
What is the server location for Production-test-server?
No region is published by Production-test-server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 81.141.211.204:28015 is its address.
Production-test-server is on which Rust version?
Rust network protocol 2634 and build 166652 on Windows is what Production-test-server runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Production-test-server?
Offline at this moment: Production-test-server. Last seen 7 days 17 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 14 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on Production-test-server?
Published by Production-test-server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.
Production-test-server appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Production-test-server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to Production-test-server?
Type client.connect 81.141.211.204:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166652,ts8
Game
gmrust
mp1
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.