Rust Lab (local)
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪+0 +0.0% from 1
- 7-day average
- 1 peak 1
- Rank
- #13,758 top 62%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 26/300 | ▼−12−31.0% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 27/245 | ▲+1+5.5% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 93/100 | ▲+3+3.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 6/1000 | ▼−7−54.1% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 1/1000 | ▼−6−85.9% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 11/700 | ▼−24−68.9% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Rust Lab (local)?
No gather rate appears in the name of Rust Lab (local). The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Rust Lab (local)?
A procedural map runs on Rust Lab (local), created by the game.
Population
Where does Rust Lab (local) sit in the rankings?
In the top 62% of all ranked servers, Rust Lab (local) is #13,758 on player hours over the last seven days.
What is the population on Rust Lab (local)?
Right now, Rust Lab (local) is offline; the last sighting was 11 hours ago. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 1 players.
Wipe Cycle
How often does Rust Lab (local) wipe?
There are too few wipes on record for Rust Lab (local) to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 3 days 21 hours ago the current world was created.
Server Details
Where can Rust Lab (local) be found?
No region is published by Rust Lab (local). The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 81.196.217.210:28015 is its address.
What Rust version is Rust Lab (local) running?
Rust network protocol 2634 and build 167781 on Windows is what Rust Lab (local) runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is Rust Lab (local) up, and how consistent is its uptime?
Offline at this moment: Rust Lab (local). Last seen 11 hours ago. The earliest Rust Analytics saw it was 13 October 2026.
Tags & Filters
What is the meaning of the tags on Rust Lab (local)?
These tags are published by Rust Lab (local) and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Rust Lab (local) show up in Rust Analytics lists and filters?
On Rust Analytics, Rust Lab (local) matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Connection
How can I connect to Rust Lab (local)?
Type client.connect 81.196.217.210:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.