Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 16 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,977 top 71%
- Rank · 7d ago
- #16,839 ▲862 places up
- Last wipe
- 50d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 2000 Procedural Map · seed 6738
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 213/225 | ▲+29+15.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 172/225 | ▲+58+50.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average | 390/400 | ▼−25−6.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 170/200 | ▲+65+61.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 31/250 | ▲+3+9.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 142/225 | ▲+46+47.2% |
Quick answers
from the figures on this pageMap and Rules
How is Rust Server configured in terms of rules and settings?
No gather rate appears in the name of Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Rust Server?
Rust Server uses a procedural map of size 2,000 with seed 6738, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What position does Rust Server hold in the server rankings?
In the top 71% of all ranked servers, Rust Server is #15,977 on player hours over the last seven days.
What is the population on Rust Server?
0 of 16 slots on Rust Server are filled right now. Average players over the last seven days: 0.
Wipe Cycle
When does Rust Server schedule its wipes?
No rhythm can be told for Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 50 days 15 hours.
Server Overview
Where can Rust Server be found?
For Rust Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 81.26.74.29:28135.
What is the performance like on Rust Server?
The last 48 hours average 112 server fps, the low being 104. The entity count reached 14,817, covering buildings, deployables and all else in the world. The memory ceiling reached 2,237 MB. A climbing entity count plus low fps is the lag players report.
What Rust version is Rust Server running?
Rust network protocol 2632 and build 161125 on Windows is what Rust Server runs. The protocol has to match for you to join, and Steam applies that update.
Is Rust Server up, and how consistent is its uptime?
The server is live: Rust Server is online. Its own uptime figure dates the last restart to roughly 17 days 7 hours ago. The last 7 full days give 86% uptime, 144 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Rust Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp16 (Max players): Capacity: 16 slots; ts8 (Group limit): Team size stays at the game default of 8; v2632 (Protocol): Protocol 2632: matching game versions are required to join; cs161125 (Build): It runs build 161125; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Rust Server show up in Rust Analytics lists and filters?
On Rust Analytics, Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What steps do I take to join Rust Server?
Type client.connect 81.26.74.29:28135 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp16,ptrak,$r?,v2632,gmrust,cs161125,ts8
Game
gmrust
mp16
ts8
v2632
cs161125
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.