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RUST ANALYTICS
LIVE39,479PLY11,475SRV
QUOTE 81.79.139.165:28015 Offline checked 3d ago

BoltonKing Private

moddedoxide
Players · last
0/ 3
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 3
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#9,975
top 45%
Rank · 7d ago
#9,346
629 places down
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
5
player hours, last seven days
Map
4000
Procedural Map · seed 1126848701
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct11 Oct13 Oct15 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average23/300+2+9.1%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average14/225−8−35.9%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average91/100+0+0.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average2/1000−3−60.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−1
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average1/700−9−90.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on BoltonKing Private?

No gather rate is given in the name of BoltonKing Private. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.

Which map is played on BoltonKing Private?

BoltonKing Private uses a procedural map of size 4,000 with seed 1126848701, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What is the rank of BoltonKing Private?

For the last seven days, BoltonKing Private holds rank #9,975 on player hours, in the top 45% of all ranked servers.

What is the population on BoltonKing Private?

At present, BoltonKing Private is offline; the last sighting was 3 days 5 hours ago. Average players over seven days: 0; peak: 1.

Wipe Cycle

When does BoltonKing Private schedule its wipes?

No rhythm can be told for BoltonKing Private yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 10 days 12 hours ago the current world was created.

Server Overview

What is the server location for BoltonKing Private?

For BoltonKing Private, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 81.79.139.165:28015 is its address.

BoltonKing Private is on which Rust version?

The build is Rust network protocol 2634 and build 167398 on Linux, running on BoltonKing Private. Your game needs the same protocol to get in; Steam takes care of the update.

Is BoltonKing Private up, and how consistent is its uptime?

No response from BoltonKing Private. It was last seen 3 days 5 hours ago. 7% is its uptime for the last 7 full days, 12 of 168 hours. The earliest Rust Analytics saw it was 4 October 2026.

Tags & Filters

What is the meaning of the tags on BoltonKing Private?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp3 (Max players): Slot count: 3; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which BoltonKing Private publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does BoltonKing Private show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature BoltonKing Private: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join BoltonKing Private?

Type client.connect 81.79.139.165:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp3
Max players Slot count: 3.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.