RavenusDev - Map Test
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,514 top 61%
- Rank · 7d ago
- #10,109 ▼4405 places down
- Last wipe
- 14d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Custom Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 0.9 days between real wipes
- on rhythm
- 20% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 14:51 UTC14d ago | 1 | – | running | 0 |
| Mon 28 Sep, 22:38 UTC15d ago | 1 | – | 0.7 days | 0 |
| Mon 28 Sep, 13:37 UTC15d ago | 1 | – | 0.4 days | 0 |
| Tue 22 Sep, 21:19 UTC21d ago | 0 | – | 5.7 days | 1 |
| Wed 16 Sep, 18:17 UTC27d ago | 1 | – | 6.1 days | 1 |
| Tue 15 Sep, 19:51 UTC28d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 153/200 | ▼−4−2.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average | 97/200 | ▲+5+5.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 340 on average | 412/450 | ▲+35+9.3% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 106/200 | ▲+19+21.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 29/250 | ▲+4+14.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 110/150 | ▲+29+35.9% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on RavenusDev - Map Test?
The name of RavenusDev - Map Test carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Activity
Where does RavenusDev - Map Test sit in the rankings?
For the last seven days, RavenusDev - Map Test holds rank #14,514 on player hours, in the top 61% of all ranked servers.
How many players does RavenusDev - Map Test have?
Right now, RavenusDev - Map Test is offline; the last sighting was 14 days 10 hours ago.
Wipe Schedule
What happens on wipe day at RavenusDev - Map Test?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
When does RavenusDev - Map Test schedule its wipes?
RavenusDev - Map Test wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 14 days 11 hours.
Server Overview
Where can RavenusDev - Map Test be found?
For RavenusDev - Map Test, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 82.0.139.250:28015.
What Rust version is RavenusDev - Map Test running?
The build is Rust network protocol 2633 and build 165217 on Windows, running on RavenusDev - Map Test. The protocol has to match for you to join, and Steam applies that update.
How reliable is RavenusDev - Map Test and is it currently online?
No response from RavenusDev - Map Test. It was last seen 14 days 10 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on RavenusDev - Map Test?
These tags are published by RavenusDev - Map Test and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
RavenusDev - Map Test appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature RavenusDev - Map Test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join RavenusDev - Map Test?
The console route: start Rust, press F1, enter client.connect 82.0.139.250:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.