Rust Test
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,967 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 166/200 | ▲+12+8.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average | 87/200 | ▪+0−0.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 400/425 | ▲+72+21.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 92/200 | ▲+9+11.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 21/250 | ▼−9−29.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 91/125 | ▲+11+14.0% |
Quick answers
from the figures on this pageRules & Settings
How is Rust Test configured in terms of rules and settings?
The name of Rust Test carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Rust Test?
Rust Test uses a procedural map, which the game generates.
Activity
Where does Rust Test sit in the rankings?
In the top 71% of all ranked servers, Rust Test is #15,967 on player hours over the last seven days.
How many players does Rust Test have?
At present, Rust Test is offline; the last sighting was 2 days 9 hours ago. Average players over the last seven days: 0.
Wipe Schedule
On what cycle does Rust Test wipe?
The record holds too few of Rust Test's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 6 days 20 hours.
Server Info
What is the server location for Rust Test?
There is no region published for Rust Test. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 82.167.180.218:28015.
Rust Test is on which Rust version?
Rust network protocol 2634 and build 166652 on Linux is what Rust Test runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Rust Test?
Offline at this moment: Rust Test. Last seen 2 days 9 hours ago. The last 2 full days give 0% uptime, 0 hours on out of 48. The earliest Rust Analytics saw it was 11 October 2026.
Tags and Rankings
What is the meaning of the tags on Rust Test?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which Rust Test publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Rust Test?
On Rust Analytics, Rust Test matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to Join
How can I connect to Rust Test?
Type client.connect 82.167.180.218:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.