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RUST ANALYTICS
LIVE50,786PLY11,615SRV
QUOTE 82.192.138.141:28025 Offline checked 25d ago

RUSTNOVA LOCAL TEST

Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,029
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average209/225+7+3.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average197/225+53+36.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average377/400−34−8.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average189/200+70+59.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average34/250−1−4.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average153/225+24+18.6%

Quick answers

from the figures on this page

Map and Rules

How is RUSTNOVA LOCAL TEST configured in terms of rules and settings?

The name of RUSTNOVA LOCAL TEST carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.

Activity

What position does RUSTNOVA LOCAL TEST hold in the server rankings?

For the last seven days, RUSTNOVA LOCAL TEST holds rank #15,029 on player hours, in the top – of all ranked servers.

How many players does RUSTNOVA LOCAL TEST have?

Right now, RUSTNOVA LOCAL TEST is offline; the last sighting was 25 days 12 hours ago.

Wipe Cycle

On what cycle does RUSTNOVA LOCAL TEST wipe?

The record holds too few of RUSTNOVA LOCAL TEST's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 25 days 12 hours.

Server Info

What is the server location for RUSTNOVA LOCAL TEST?

For RUSTNOVA LOCAL TEST, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 82.192.138.141:28025 is its address.

What Rust version is RUSTNOVA LOCAL TEST running?

Rust network protocol 2633 and build 164530 on Windows is what RUSTNOVA LOCAL TEST runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of RUSTNOVA LOCAL TEST?

RUSTNOVA LOCAL TEST is down. The last time we saw it was 25 days 12 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 18 September 2026.

Server Tags

How should you interpret the tags on RUSTNOVA LOCAL TEST?

These tags are published by RUSTNOVA LOCAL TEST and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

RUSTNOVA LOCAL TEST appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include RUSTNOVA LOCAL TEST: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join RUSTNOVA LOCAL TEST?

Type client.connect 82.192.138.141:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players It holds 2 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.