[JP][PVE]HOUZITYA server 初心者OK
Key statistics
the figures behind the quote- Players now
- 4/ 30 13% full
- Change · 24h
- ▲+1 +50.0% from 3
- 7-day average
- 5 peak 16
- Rank
- #1,576 top 7%
- Rank · 7d ago
- #1,680 ▲104 places up
- Last wipe
- 2d ago no schedule published
- Next wipe
- 6d 23h Tue 20 Oct, 20:41 UTC
- Group limit
- 20 max players per team
- Gather rate
- – no rate in the name
- Score
- 755 player hours, last seven days
- Map
- 3500 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 16 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
a steady gap- usual gap
- 9.2 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 16 players, last three wipes
- crowd held
- 0% else halves by day 8
Coming wipes
- 6d 23hTue 20 Oct, 20:41 UTC
- 16d 4hFri 30 Oct, 01:46 UTC
- 22d 21hThu 5 Nov, 19:00 UTCFW
- 25d 9hSun 8 Nov, 06:50 UTC
- 34d 14hTue 17 Nov, 11:55 UTC
- 43d 19hThu 26 Nov, 17:00 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 16, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 15:37 UTC2d ago | 16 | – | running | 6 |
| Fri 2 Oct, 10:32 UTC11d ago | 15 | halved by day 8 | 9.2 days | 0 |
| Wed 23 Sep, 15:17 UTC20d ago | 17 | halved by day 6 | 8.8 days | 1 |
| Sun 13 Sep, 15:37 UTC30d ago | 19 | halved by day 9 | 10 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 77 on average | 80/100 | ▼−2−1.8% | |
| 2 | Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 65 on average | 17/100 | ▼−8−32.0% | |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 59 on average | 25/200 | ▲+8+44.9% | |
| 4 | [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 40 on average | 34/100 | ▼−5−13.0% | |
| 5 | Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 38 on average | 15/100 | ▲+3+25.0% | |
| 6 | [JP][PVE] パグさば Pug-Server ver 27 | 10/2~EA · groups of 16+ · 23 on average | 2/100 | ▼−8−79.5% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on [JP][PVE]HOUZITYA server 初心者OK?
The name of [JP][PVE]HOUZITYA server 初心者OK carries no gather rate. 20 players is the upper limit for a group. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on [JP][PVE]HOUZITYA server 初心者OK?
The map on [JP][PVE]HOUZITYA server 初心者OK is procedural, size 3,500, with seed 1337, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Custom Map.
Activity
What is the rank of [JP][PVE]HOUZITYA server 初心者OK?
For the last seven days, [JP][PVE]HOUZITYA server 初心者OK holds rank #1,576 on player hours, in the top 7% of all ranked servers.
How many players does [JP][PVE]HOUZITYA server 初心者OK have?
On [JP][PVE]HOUZITYA server 初心者OK, 4 players are in now, out of 30 slots. Average players over seven days: 5; peak: 16. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 15 players.
Wipe Frequency
What happens on wipe day at [JP][PVE]HOUZITYA server 初心者OK?
Recent wipes at this server drew an average peak of 16 players. On the latest wipe, 19 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 8 the crowd dropped below half.
How often does [JP][PVE]HOUZITYA server 初心者OK wipe?
Lately [JP][PVE]HOUZITYA server 初心者OK has wiped at intervals of about 9.2 days. On Tuesday 20 October at 20:41 UTC the next wipe is due. Its world now is 2 days 5 hours old.
Server Info
Where can [JP][PVE]HOUZITYA server 初心者OK be found?
Its name points to Asia, but [JP][PVE]HOUZITYA server 初心者OK publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 82.21.2.2:5604.
Is [JP][PVE]HOUZITYA server 初心者OK performing well?
Average server fps for the last 48 hours is 135; the floor was 71. 89,216 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 4,221 MB. A climbing entity count plus low fps is the lag players report.
[JP][PVE]HOUZITYA server 初心者OK is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Linux, running on [JP][PVE]HOUZITYA server 初心者OK. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of [JP][PVE]HOUZITYA server 初心者OK?
Online at this moment: [JP][PVE]HOUZITYA server 初心者OK. Its own uptime figure dates the last restart to roughly 2 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
What is the meaning of the tags on [JP][PVE]HOUZITYA server 初心者OK?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp30 (Max players): Capacity: 30 slots; ts20 (Group limit): Teams take no more than 20; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which [JP][PVE]HOUZITYA server 初心者OK publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does [JP][PVE]HOUZITYA server 初心者OK show up in Rust Analytics lists and filters?
On Rust Analytics, [JP][PVE]HOUZITYA server 初心者OK matches these lists: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What is the process to join [JP][PVE]HOUZITYA server 初心者OK?
The console route: start Rust, press F1, enter client.connect 82.21.2.2:5604. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp30,ptrak,$r?,v2634,^p,gmrust,cs167781,ts20,^o^z
Game
gmrust
mp30
ts20
v2634
cs167781
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.