Creative / Build
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,185 top 64%
- Rank · 7d ago
- #13,954 ▼1231 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 【南瓜】Build-TestEA · groups of 8+ · 11 on average | 15/101 | ▲+1+4.0% | |
| 2 | Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average | 0/25 | ▪+0 | |
| 3 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 106 on average | 106/999 | ▼−16−12.9% | |
| 4 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 87 on average | 43/999 | ▲+17+63.3% | |
| 5 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average | 78/150 | ▲+14+21.7% | |
| 6 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average | 164/100 | ▲+142+662.8% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Creative / Build?
No gather rate appears in the name of Creative / Build. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.
What is the current map on Creative / Build?
A procedural map runs on Creative / Build, created by the game.
Population
What position does Creative / Build hold in the server rankings?
For the last seven days, Creative / Build holds rank #15,185 on player hours, in the top 64% of all ranked servers.
How full is Creative / Build?
Right now, Creative / Build is offline; the last sighting was 13 days 21 hours ago.
Wipe Cycle
When does Creative / Build schedule its wipes?
The record holds too few of Creative / Build's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 13 days 22 hours old.
Server Overview
What is the location of Creative / Build?
No region is published by Creative / Build. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 82.230.154.50:28025.
Creative / Build runs which version of Rust?
Rust network protocol 2633 and build 165217 on Windows is what Creative / Build runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is Creative / Build and is it currently online?
No response from Creative / Build. It was last seen 13 days 21 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 30 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on Creative / Build?
The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Creative / Build publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Creative / Build appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Creative / Build: Rust build and creative servers, Rust community servers and Rust creative servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join Creative / Build?
Type client.connect 82.230.154.50:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.