Development Server
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,697 top 67% · #2491 in EU
- Rank · 7d ago
- #14,762 ▼935 places down
- Last wipe
- 17d ago biweekly schedule
- Next wipe
- 10d 17h Sat 24 Oct, 21:04 UTC
- Group limit
- trio players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Your Map Name
- First seen
- 26 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 84% in EU, and #489 of the trio servers (top 82%). Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rust Planet|VANILLA +|WIPE 13.10EU · trio · biweekly · 7 on average | 7/500 | ▼−2−17.6% | |
| 2 | РЕЛАКС #1 |Для новичков| Solo, Duo, TrioEU · trio · biweekly · 2 on average | 0/200 | ▼−1 | |
| 3 | Rustafied.com - EU TrioEU · trio · biweekly · 55 on average | 9/100 | ▼−4−31.6% | |
| 4 | RustSpain.com | EU Trio MondaysEU · trio · weekly · 50 on average | 23/200 | ▼−12−35.2% | |
| 5 | 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 10.10EU · trio · monthly · 40 on average | 0/550 | ▪+0 | |
| 6 | 404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 12.10EU · trio · monthly · 17 on average | 9/550 | ▲+1+16.1% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Development Server?
No gather rate appears in the name of Development Server. trio caps groups at 3 players. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.
Population
What position does Development Server hold in the server rankings?
In the top 67% of all ranked servers, Development Server is #15,697 on player hours over the last seven days and #2,491 in Europe. In the trio group, it ranks #489.
How full is Development Server?
Right now, Development Server is offline; the last sighting was 17 days 5 hours ago.
Wipe Cycle
On what cycle does Development Server wipe?
Using biweekly: 14 days after its last wipe, Development Server's next wipe is estimated. On Saturday 24 October at 21:04 UTC the next wipe is due. This world has been running for 17 days 6 hours. The tags show wipes every two weeks.
Server Overview
What is the location of Development Server?
In Europe, Development Server lists itself with the EU tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 82.232.83.205:28015.
What Rust version is Development Server running?
The version in use at Development Server: Rust network protocol 2633 and build 163794, on Windows. Joining requires the same protocol on your game, which Steam updates.
Is Development Server up, and how consistent is its uptime?
Development Server is down. The last time we saw it was 17 days 5 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 26 September 2026.
Tags and Rankings
How should you interpret the tags on Development Server?
Published by Development Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts3 (Group limit): Team size caps at 3; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): The server browser files it under Europe. Also in the tags and at the top of this page: current players, queue and world creation time.
Development Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Development Server matches these lists: Rust servers: Europe, Modded Rust servers and Trio Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks.
Joining the Server
What is the process to join Development Server?
The console route: start Rust, press F1, enter client.connect 82.232.83.205:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,^b,EU,gmrust,cs163794,ts3,^o^z
Game
gmrust
mp50
ts3
v2633
cs163794
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.