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RUST ANALYTICS
LIVE39,685PLY11,532SRV
QUOTE 82.38.2.150:28015 Online EU checked 14m ago

[EU] Dawgs - Build Server

moddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#9,822
top 44% · #2168 in EU
Rank · 7d ago
–
not ranked a week ago
Last wipe
14h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
6000
Custom Map · seed 1337
First seen
13 Oct 2026
no hostname published

Players

AveragePeakWipe
00.511.5212:0015:0017:0020:0022:0001:00Wiped Tue 13 Oct, 12:00 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

Server fpsWipe
010020030040012:0015:0017:0020:0022:0001:00Wiped Tue 13 Oct, 12:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k13 Oct14 Oct

Top 44% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:26 UTC14h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 106 on average45/999+7+19.7%
2Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 32 on average28/100+19+223.1%
3AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average7/100+3+58.5%
4Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 18 on average3/150−4−56.1%
5[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 8 on average6/50+2+37.5%
6UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 4 on average0/40−2−100.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on [EU] Dawgs - Build Server?

No gather rate is given in the name of [EU] Dawgs - Build Server. Groups can contain a maximum of 8 players, the default for the game. build & creative is the mode, building without gathering, in a sandbox. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.

What is the current map on [EU] Dawgs - Build Server?

The map on [EU] Dawgs - Build Server is procedural, size 6,000, with seed 1337, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. Its current map goes by Custom Map.

Player Count

What position does [EU] Dawgs - Build Server hold in the server rankings?

In the top 44% of all ranked servers, [EU] Dawgs - Build Server is #9,822 on player hours over the last seven days and #2,168 in Europe.

How full is [EU] Dawgs - Build Server?

On [EU] Dawgs - Build Server, 0 players are in now, out of 50 slots. The mean over the last seven days is 0 players, reaching 2 at its highest. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 2 players.

Wipe Schedule

How often does [EU] Dawgs - Build Server wipe?

No rhythm can be told for [EU] Dawgs - Build Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 14 hours ago the current world was created.

Server Info

Where can [EU] Dawgs - Build Server be found?

With the EU tag, [EU] Dawgs - Build Server lists itself in Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 82.38.2.150:28015 is its address.

How is the performance on [EU] Dawgs - Build Server?

Average server fps for the last 48 hours is 240; the floor was 239. The entity count reached 2,942, covering buildings, deployables and all else in the world. Memory use peaked at 2,191 MB. Low fps and growing entities are the source of felt lag.

What Rust version is [EU] Dawgs - Build Server running?

The version in use at [EU] Dawgs - Build Server: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is [EU] Dawgs - Build Server up, and how consistent is its uptime?

The server is live: [EU] Dawgs - Build Server is online. 11 hours ago is when it last restarted, judging by the uptime it reports. The earliest Rust Analytics saw it was 13 October 2026.

Server Tags

How should you interpret the tags on [EU] Dawgs - Build Server?

These tags are published by [EU] Dawgs - Build Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^c (Creative): No gathering here: build what you want in sandbox mode; ^k (Build server): Base practice and design; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EU (Europe): Europe is its browser listing. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature [EU] Dawgs - Build Server?

The following Rust Analytics lists feature [EU] Dawgs - Build Server: Rust servers: Europe, Modded Rust servers, Rust build and creative servers and Rust creative servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

What steps do I take to join [EU] Dawgs - Build Server?

Type client.connect 82.38.2.150:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^c,^k,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Gameplay

^c
Creative No gathering here: build what you want in sandbox mode.
^k
Build server Base practice and design.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.