A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,025 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 69d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 69/300 | ▲+29+72.5% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 87/225 | ▲+28+46.6% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−2−2.7% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 16/1000 | ▼−10−38.7% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 6/1000 | ▼−2−20.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 33/700 | ▼−3−9.4% |
Quick answers
from the figures on this pageMap and Rules
How is A Rust Server configured in terms of rules and settings?
The name of A Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is active.
What is the current map on A Rust Server?
A Rust Server uses a procedural map, which the game generates.
Player Count
Where does A Rust Server sit in the rankings?
For the last seven days, A Rust Server holds rank #15,025 on player hours, in the top – of all ranked servers.
How many players does A Rust Server have?
Right now, A Rust Server is offline; the last sighting was 30 days 4 hours ago.
Wipe Schedule
On what cycle does A Rust Server wipe?
There are too few wipes on record for A Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 69 days 5 hours ago the current world was created.
Server Details
What is the location of A Rust Server?
There is no region published for A Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. 83.175.148.133:7026 is its address.
A Rust Server is on which Rust version?
The version in use at A Rust Server: Rust network protocol 2632 and build 162194, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is A Rust Server and is it currently online?
No response from A Rust Server. It was last seen 30 days 4 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
How should you interpret the tags on A Rust Server?
These tags are published by A Rust Server and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2632 (Protocol): Protocol 2632: matching game versions are required to join; cs162194 (Build): Build 162194; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature A Rust Server?
On Rust Analytics, A Rust Server matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Joining the Server
What steps do I take to join A Rust Server?
The console route: start Rust, press F1, enter client.connect 83.175.148.133:7026. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2632,^z,^y,^v,gmvanilla,cs162194,ts8
Game
gmvanilla
mp10
ts8
v2632
cs162194
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.