[EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,939 top 71% · #208 in SA
- Rank · 7d ago
- #6,247 ▼9692 places down
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 2500 Custom Map · seed 1
- First seen
- 18 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 90% in SA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 7 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 09:02 UTC11d ago | 3 | – | running | 0 |
| Tue 22 Sep, 10:04 UTC22d ago | 3 | held half | 11 days | 0 |
| Sat 19 Sep, 08:26 UTC25d ago | 1 | halved by day 1 | 3.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | MANS Aim Training | 1v1 · Arena · Aim Train · BedWars · FFASA · groups of 8+ · 2 on average | 6/200 | ▲+3+125.0% | |
| 2 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 647 on average | 219/300 | ▲+21+10.4% | |
| 3 | R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 181 on average | 32/400 | ▲+23+258.9% | |
| 4 | RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 73 on average | 30/400 | ▲+10+47.5% | |
| 5 | R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 33 on average | 6/400 | ▲+5+380.0% | |
| 6 | [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 25 on average | 14/50 | ▲+6+66.3% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?
The name of [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build carries no gather rate. Up to 8 players per group, which is the game's default. minigames & battle royale is the mode, parkour, arenas, battle royale and Bedwars. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.
What is the current map on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?
The map on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build is procedural, size 2,500, with seed 1, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.
Activity
Where does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build sit in the rankings?
On seven-day player hours, [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build sits at #15,939, in the top 71% across ranked servers and #208 in South America.
How full is [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?
At present, [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build is offline; the last sighting was 9 days 4 hours ago.
Wipe Schedule
What can you expect on wipe day for [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?
An average of 2 players marked the busiest point of its recent wipes. 8 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 50% of its recent wipes. If it did not hold, by day 1 the crowd dropped below half.
How often does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build wipe?
[EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 17 hours.
Server Overview
What is the location of [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?
With the SA tag, [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build lists itself in South America. Rust Analytics reports the location a server claims, not the machine's actual location. 83.223.173.30:28015 is its address.
[EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build runs which version of Rust?
The build is Rust network protocol 2634 and build 166652 on Windows, running on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build. The protocol has to match for you to join, and Steam applies that update.
How reliable is [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build and is it currently online?
Offline at this moment: [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build. Last seen 9 days 4 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 18 September 2026.
Tags & Filters
What is the meaning of the tags on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?
These tags are published by [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^e (Minigames): Minigames such as arenas, Bedwars and parkour; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework; SA (South America): South America is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.
[EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build matches these lists: Modded Rust servers, Rust aim training servers and Rust build and creative servers. These filters bring it up on the server list: Region: South America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
How can I connect to [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?
The console route: start Rust, press F1, enter client.connect 83.223.173.30:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://www.zrserver.online/.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^z,^y,^e,SA,gmvanilla,cs166652,ts8
Game
gmvanilla
mp50
ts8
v2634
cs166652
ptrak
$r?
Gameplay
^e
Mods and access
^z
^y
Region
SA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
