Local Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▼−1 no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #7,652 top 34%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 14 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 00:25 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 168/200 | ▲+14+9.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average | 86/200 | ▼−1−1.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 385/425 | ▲+57+17.3% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 94/200 | ▲+11+13.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 20/250 | ▼−10−32.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 94/125 | ▲+14+17.7% |
Quick answers
from the figures on this pageRules & Settings
How is Local Rust Server configured in terms of rules and settings?
No gather rate is given in the name of Local Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is not active.
What is the current map on Local Rust Server?
The game generates the procedural map on Local Rust Server.
Population
What is the rank of Local Rust Server?
For the last seven days, Local Rust Server holds rank #7,652 on player hours, in the top 34% of all ranked servers.
How full is Local Rust Server?
On Local Rust Server, 0 players are in now, out of 10 slots. Average players over seven days: 1; peak: 1. At 01:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Frequency
On what cycle does Local Rust Server wipe?
No rhythm can be told for Local Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 27 hours.
Server Details
What is the location of Local Rust Server?
There is no region published for Local Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 83.24.84.127:28015.
Local Rust Server runs which version of Rust?
Rust network protocol 2634 and build 167584 on Windows is what Local Rust Server runs. Joining requires the same protocol on your game, which Steam updates.
Is Local Rust Server up, and how consistent is its uptime?
Local Rust Server is up. It is taking players now. The server stayed up 83% of the time in the last 1 full day. 20 of 24 hours were online. 12 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Local Rust Server?
Published by Local Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
Local Rust Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Local Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What steps do I take to join Local Rust Server?
Type client.connect 83.24.84.127:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.