Skip to the page
RUST ANALYTICS
LIVE53,868PLY11,641SRV
QUOTE 84.154.158.197:28015 Offline checked 14d ago

Akchu AUX01 Testserver

Players · last
1/ 5
n/a24h
20% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,441
top 60%
Rank · 7d ago
#10,161
4280 places down
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct2 Oct4 Oct6 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 11:53 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average240/275+38+19.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average228/275+84+58.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average343/350−68−16.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average205/250+86+72.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average39/250+4+10.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average186/275+57+44.2%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Akchu AUX01 Testserver?

The name of Akchu AUX01 Testserver carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on Akchu AUX01 Testserver?

Akchu AUX01 Testserver uses a procedural map, which the game generates.

Activity

What position does Akchu AUX01 Testserver hold in the server rankings?

In the top 60% of all ranked servers, Akchu AUX01 Testserver is #14,441 on player hours over the last seven days.

What is the population on Akchu AUX01 Testserver?

At present, Akchu AUX01 Testserver is offline; the last sighting was 14 days 2 hours ago.

Wipe Frequency

What can you expect on wipe day for Akchu AUX01 Testserver?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does Akchu AUX01 Testserver wipe?

There are too few wipes on record for Akchu AUX01 Testserver to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 16 days 11 hours ago the current world was created.

Server Details

What is the server location for Akchu AUX01 Testserver?

No region is published by Akchu AUX01 Testserver. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 84.154.158.197:28015.

What Rust version is Akchu AUX01 Testserver running?

The build is Rust network protocol 2634 and build 166254 on Windows, running on Akchu AUX01 Testserver. The protocol has to match for you to join, and Steam applies that update.

Is Akchu AUX01 Testserver up, and how consistent is its uptime?

No response from Akchu AUX01 Testserver. It was last seen 14 days 2 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 27 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Akchu AUX01 Testserver?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166254 (Build): It runs build 166254; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which Akchu AUX01 Testserver publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Akchu AUX01 Testserver?

These Rust Analytics lists include Akchu AUX01 Testserver: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join Akchu AUX01 Testserver?

The console route: start Rust, press F1, enter client.connect 84.154.158.197:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166254,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Slot count: 5.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166254
Build It runs build 166254.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.